Druids' Chambers: Difference between revisions

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==Story Interactions==
==Story Interactions==
*Upon entering for the first time, the party can speak with Nettie, who is tending to an exhausted bird.
*Upon entering for the first time, the party can speak with Nettie, who is tending to an exhausted bird.
*A [[Cauldron of Boiling Theriac]] may be used for quest-related crafting. Prior to Patch #1, this could be interacted with to create an antidote to cure the Death's Door condition given by Nettie. Does not seem to be usable as of Hotfix #9.


==Notable Characters==
==Notable Characters==

Latest revision as of 20:42, 2 June 2024

Druid's Quarters

The Druids' Chambers is a Location contained within the Druid Grove in Chapter One.

Access[edit | edit source]

Main entry to the Druids' Chambers is through a door in the Emerald Grove at X:-448 Y:-13, and may be exited via the Enclave Library and Underground Passage.

Story Interactions[edit | edit source]

  • Upon entering for the first time, the party can speak with Nettie, who is tending to an exhausted bird.

Notable Characters[edit | edit source]

Related Quests[edit | edit source]

Notable Loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Hidden Treasure[edit | edit source]

  • (Contribute to the wiki if you are aware of any Hidden Treasure in this location.)