Steel Watcher (creature): Difference between revisions

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| image = Steel Watcher.png
| image = Steel Watcher.png
}}
}}
{{CharacterInfo
{{Infobox creature
<!-- Interior -->
|title =
|name = Steel Watcher
|image = [[File:Steel Watcher.png|350px]]
|class =
|background=
|level = 11
|race = Steel Watcher
|type = Construct
|HP = 206
|AC = 16
|speed =
|size = Large
|weight = 750kg / 1653lbs
|proficiency = 4
|initiative = 6
|exp = 510
|alt-name = Model
|alt-image = [[File:Steel Watcher Model.png|200px]]
|passive =
{{PAS|Agile Chassis}}
{{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Failsafe Protocol}}
{{PAS|Immutable Form}}
{{PAS|Magic Resistance}}
{{PAS|Opportunity Attack}}
{{PAS|Perfect Sentry}}


<!-- Exterior -->
| name = Steel Watcher
|location = [[Rivington]],[[Baldur's Gate]]
| full name = Steel Watcher
|faction =
| faction = [[Gortash]]
|family =  
| image = Steel Watcher.png
|allies = [[Enver Gortash]]
| race = Steel Watcher
|enemies =  
| va = [https://www.imdb.com/name/nm1886367 Pieter Lawman]
| level = 11


<!-- Attributes -->
| prof bonus = +4
|STR = 18
| size = Large
|DEX = 22
| type = [[Construct]]
|CON = 18
| hp = 206
|INT = 6
| t hp = 267
|WIS = 10
| ac = 16
|CHA = 10
| movement m = 18
|str save =
| weight kg = 750
|dex save = yes
| hiddenlevel = 11
|con save = yes
| str = 18
|int save =
| dex = 22
|wis save =
| con = 18
|cha save =
| int = 6
| wis = 10
| cha = 10
| con save prof = yes
| dex save prof = yes
| resistances = bludgeoning resistant nm, piercing resistant nm, slashing resistant nm, poison immunity, psychic immunity, lightning vulnerability
| t resistances = bludgeoning resistant nm, piercing resistant full, slashing resistant nm, poison immunity, psychic immunity, fire resistant full
| passives = Agile Chassis, Darkvision, Failsafe Protocol, Immutable Form, Opportunity Attack, Magic Resistance, Perfect Sentry
}}


<!-- Resistances -->
|bludgeoning = resistant
|piercing = double
|slashing = resistant
|acid =
|cold =
|fire = double
|force =
|lightning = vulnerable
|necrotic =
|poison = immune
|psychic = immune
|radiant =
|thunder =
|magic =
}}
{{Hatnote|''This page is for the Steel Watcher creature. For the race, see [[Steel Watcher|Steel Watcher]].''}}
{{Hatnote|''This page is for the Steel Watcher creature. For the race, see [[Steel Watcher|Steel Watcher]].''}}
{{Q|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Envor Gortash.|Steel Watcher}}
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]].  
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]]. They were invented by [[Enver Gortash|Gortash]] in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
== Overview ==
Steel Watchers were invented by [[Enver Gortash|Gortash]] in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
 
== Notable loot ==


== Notable Loot ==
* {{RarityItem|Enriched Infernal Iron}}
{{MdRarityItem|Infernal Iron}}
* {{RarityItem|Infernal Iron}}


== Related Quests ==
== Related quests ==
* [[Get Gortash's Netherstone]]
* [[Get Gortash's Netherstone]]
* [[Disable the Steel Watch]]
* [[Disable the Steel Watch]]


== Attacks and Abilities ==
== Combat ==
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Watcher Crossbow]]. The weapon does not drop when the Steel Watcher dies.  
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a {{RarityItem|Watcher Crossbow}}. The weapon does not drop when the Steel Watcher dies, but can be disarmed.  
 
=== Attacks and abilities ===
Steel Watchers are immune to:
{{Feature box|Main Hand Attack|item=Watcher Greatsword}}
{{Feature box|Debilitating Shot|item=Watcher Crossbow}}
{{Feature box|Reprimand}}
{{Feature box|Self-Detonate}}


{{cond| Prone }}<br>
=== Immunities ===
{{cond| Blinded }}<br>
Steel Watchers are immune to the following conditions:
{{cond| Frightened }}<br>
*{{cond| Prone }}
{{cond| Charmed }}<br>
*{{cond| Blinded }}
{{cond| Surprised }}<br>
*{{cond| Frightened }}
{{cond| Poisoned }}
*{{cond| Charmed }}
*{{cond| Surprised }}
*{{cond| Poisoned }}


== Notes ==
* Defeating a Steel Watcher inflicts the party with {{cond|Pursuit Protocol}} for 20 turns.


{{TooltipBox|  {{IconText | Target MainHandAttack.png | Main Hand Attack }} |image=Target MainHandAttack.png|w=100|
== Quotes ==
Despite being a melee attack, this attack has a range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
{{Q|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.|Steel Watcher}}
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=3|ft=10}}<br>
{{SmIconLink | size = 25 | Prone Condition Icon.webp | Prone }} {{Duration|1}}<br>
{{SmIconLink | size = 25 | Crippled Condition Icon.webp | Maimed (Condition) | Maimed }} {{Duration|2}}
{{DamageInfo | 3d12+4 | type = Slashing}}
}}
 
{{TooltipBox|  {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} |image=Projectile MainHandAttack.png|w=100|
A ranged attack used by a Steel Watcher wielding a crossbow.
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=18|ft=60}}<br>
{{SmIconLink | size = 25 | Pin Down Icon.png | Pinned (Condition) | Pin Down }} {{Duration|1}}
{{DamageInfo|3d10+6|type=Piercing}}
}}
 
{{TooltipBox|  {{IconText | Generic Control.webp | Reprimand}} |image=Generic Control.webp|w=100|
A melee unarmed attack used by a Steel Watcher that has been disarmed.
{{Description | A pacifying strike that knocks the target Prone.}}
{{Action}}<br>
{{Saving Throw|STR|dc=17}}<br>
{{Range|m=3|ft=10}}<br>
{{SmIconLink | size = 25 | Prone Condition Icon.png | Prone (Condition) | Prone }} {{Duration|1}}
{{DamageInfo|3d8+5|type=Bludgeoning}}
}}
 
{{TooltipBox| {{SAI| Self-Detonate}} |image=PassiveFeature Failsafe Protocol.png|w=100|
Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}}
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
* NOTE: this is the in-game tooltip, but testing shows this is wrong. Both fire resistance and immunity apply normally to the fire damage of the detonation. (see discussion page)
}}


== See also ==
== See also ==
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<gallery heights="200px" widths="200" mode="packed">
<gallery heights="200px" widths="200" mode="packed">
Steel Watcher Ranged.png|Ranged Steel Watcher
Steel Watcher Ranged.png|Ranged Steel Watcher
Steel Watcher Model.png|Ingame model.
</gallery>
</gallery>



Revision as of 22:43, 10 June 2024

This page is for the Steel Watcher creature. For the race, see Steel Watcher.

Steel Watchers are NPCs mainly found in the city of Baldur's Gate.

Overview

Steel Watchers were invented by Gortash in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.

Notable loot

Related quests

Combat

Each Steel Watcher wields a Watcher Greatsword or a Watcher Crossbow. The weapon does not drop when the Steel Watcher dies, but can be disarmed.

Attacks and abilities

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
D10 Piercing.png 3d10 (3~30) Damage TypesPiercing damage

Fire a hefty ballista bolt that may Pin Down Pin Down the target.
 Range: 18 m / 60 ft
Generic Control.webp
Reprimand Reprimand ()
D8 Bludgeoning.png 3d8 (3~24) Damage TypesBludgeoning damage

A pacifying strike that knocks the target Prone Prone.
 Melee: 1.5 m / 5  ft
Generic Explosion.webp
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire damage

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
DEX Save
 Range: Self

Immunities

Steel Watchers are immune to the following conditions:

Notes

  • Defeating a Steel Watcher inflicts the party with Pursuit Protocol Pursuit Protocol for 20 turns.

Quotes

I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.
Steel Watcher


See also

Gallery