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Enclave Library: Difference between revisions

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[[Category:Locations]][[Category:Chapter One Locations]]
{{Location page
[[File:Enclave Library.png|thumb|Enclave Library]]
| prefix = The
 
| name = Enclave Library
The '''Enclave Library''' is a [[Location]] contained within the [[Druid Grove]] in [[Chapter One]].
| alt name =
 
| image = Enclave Library.png
Main entry to the Enclave Library is granted by [[Nettie]] through a door in the [[Druid's Chambers]] at X:-440 Y:9.
| image description = Enclave Library
| act = one
| summary = It is filled with ancient tablets containing secret and sacred druidic knowledge.
| region prefix = the
| region = Emerald Grove
| north =
| west =
| east =
| south =
}}
== Overview ==
=== Access ===
Main entry to the Enclave Library is granted by {{CharLink|Nettie}} through a door in the [[Druid's Chambers]] at X:-440 Y:9. Nettie will lead the party here after speaking with her in the [[Druid's Chambers]], offering advancement for the the quests [[Get Help from Healer Nettie]] and [[Rescue the Druid Halsin]]. Based on the choice of interactions, Nettie may give the party a flask of poison or seeks to poison the player character, or end up in a fight with the party. Should Nettie die, her death will not be immediately known to other members of the Druid Grove.


Alternate entry to the Enclave Library is through the [[Underground Passage]] door at X:-408 Y:-186
If Nettie is killed, the library door can be opened or closed by picking up the headgear she wears and then equipping it. An alternate entry to the Enclave Library is going through the [[Underground Passage]] door (X:-408 Y:-186) and wearing the {{SmRarityItem|Key of the Ancients}}.


== Location Interactions ==
=== Dissected Drow ===
[[Nettie]] will lead you here after speaking with her in the [[Druid's Chambers]], offering advancement for the the quests [[Get Help from Healer Nettie]] and [[Rescue the Druid Halsin]].
On a nearby stone bed is the dead [[Drow]] ranger [[Ned'Cirannis]] who died in a scouting attack against the druids. Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} {{SAI|Speak with Dead}} for information on the [[Cult of the Absolute]]. His [[Mind Flayer Parasite Specimen]] is on the nearby stone table, likely the first one you'll find in [[Act One]].


==== Enclave Library Puzzle ====
==== Enclave library puzzle ====
The center of the Enclave Library is a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the [[Rune of the Wolf]]. You must obtain the missing tablet to complete this puzzle.
The center of the Enclave Library is a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the {{SmRarityItem|Rune of the Wolf}}. Obtain the missing tablet to complete this puzzle.
{{SpoilerBox| [[Rune of the Wolf]] is obtained by speaking with [[Rath]] after completing [[Save the First Druid]], by pickpocketing, or by looting his corpse. Once the tablet is in your possession, click on the empty pedestal to combine the tablet with it. Next, activate each pedestal by interacting with them. When each tablet is lit up, the floor around the statue will transform into a staircase leading to the [[Hidden Vault]].
The {{SmRarityItem|Rune of the Wolf}} is obtained by speaking with {{CharLink|Rath}} after completing [[Save the First Druid]], by pickpocketing, or by looting his corpse. Once the tablet is in the party's possession, interacting with the empty pedestal will combine the tablet with it. Next, it's necessary to activate each pedestal by interacting with them. When all tablets are lit up and glow at the same moment, the floor around the statue will transform into a staircase leading to the [[Hidden Vault]] and reward 10 [[Experience]].
}}


== Notable characters ==
* {{MdCharLink|Nettie}} may be here.


== Related Locations ==
=== Available to Speak with Dead ===
* [[Druid Grove]]
* {{MdCharLink|Ned'Cirannis}} - on the stone table next to Nettie
* [[Emerald Grove]]
* [[Hidden Vault]]


== Related Quests ==
== Related quests ==
*[[Remove the Parasite]]
* {{Quest|Remove the Parasite}}
**[[Get Help from Healer Nettie]]
** {{SubQuest|Get Help from Healer Nettie}}
**[[Rescue the Druid Halsin]]
** {{SubQuest|Rescue the Druid Halsin}}


== Notable Loot ==
== Notable loot ==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* [[Notes on Drow Parasite]]
* {{MdRarityItem|Hastily Written Note (Druids Grove)|Hastily Written Note}}
* [[Hastily Written Note]]
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Notes on Drow Parasite}}


== Hidden Treasure ==
== Hidden treasure ==
* Complete the Enclave Library Puzzle to access the [[Hidden Vault]]
* Completing the enclave library puzzle grants access to the [[Hidden Vault]].


{{Emerald Grove}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Chapter One Locations]]
[[Category:Act One Locations]]
[[Category:Locations in Druid Grove]]
[[Category:Locations in Druid Grove]]

Latest revision as of 09:52, 26 August 2024

The Enclave Library is a Location within the Emerald Grove in Act One of Baldur's Gate 3. It is filled with ancient tablets containing secret and sacred druidic knowledge.

Overview[edit | edit source]

Access[edit | edit source]

Main entry to the Enclave Library is granted by Nettie Nettie through a door in the Druid's Chambers at X:-440 Y:9. Nettie will lead the party here after speaking with her in the Druid's Chambers, offering advancement for the the quests Get Help from Healer Nettie and Rescue the Druid Halsin. Based on the choice of interactions, Nettie may give the party a flask of poison or seeks to poison the player character, or end up in a fight with the party. Should Nettie die, her death will not be immediately known to other members of the Druid Grove.

If Nettie is killed, the library door can be opened or closed by picking up the headgear she wears and then equipping it. An alternate entry to the Enclave Library is going through the Underground Passage door (X:-408 Y:-186) and wearing the Key of the Ancients.

Dissected Drow[edit | edit source]

On a nearby stone bed is the dead Drow ranger Ned'Cirannis who died in a scouting attack against the druids. Can be spoken to with Speak with Dead Speak with Dead for information on the Cult of the Absolute. His Mind Flayer Parasite Specimen is on the nearby stone table, likely the first one you'll find in Act One.

Enclave library puzzle[edit | edit source]

The center of the Enclave Library is a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the Rune of the Wolf. Obtain the missing tablet to complete this puzzle. The Rune of the Wolf is obtained by speaking with Rath Rath after completing Save the First Druid, by pickpocketing, or by looting his corpse. Once the tablet is in the party's possession, interacting with the empty pedestal will combine the tablet with it. Next, it's necessary to activate each pedestal by interacting with them. When all tablets are lit up and glow at the same moment, the floor around the statue will transform into a staircase leading to the Hidden Vault and reward 10 Experience.

Notable characters[edit | edit source]

Available to Speak with Dead[edit | edit source]

Related quests[edit | edit source]

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Hidden treasure[edit | edit source]

  • Completing the enclave library puzzle grants access to the Hidden Vault.