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{{CharacterInfo
{{Infobox creature
|name=Warrior Trinzas
| name = Warrior Trinzas
|image=
| image = <gallery>
|STR=12
Goblin_Warrior_Model.png|Model
|level=2
Portrait Trinzas.png|Portrait
|race=Goblin
</gallery>
|type=Humanoid
| faction = [[Cult of the Absolute]]
|HP=15
| race = [[Goblin]]
|AC=13
| archetype = [[Goblin Warrior]]
|size=Small
| level = 2
|weight=35kg
| size = Small
|proficiency=2
| type = [[Humanoid]]
|initiative=+1
| ac = 13
|DEX=13
| e hp = 10
|CON=11
| hp = 15
|INT=10
| t hp = 19
|WIS=8
| movement m = 9
|CHA=8
| weight kg = 35
|faction=[[Cult of the Absolute]]
| str = 12
|location=[[Shattered Sanctum]]
| dex = 13
|exp=20
| con = 11
|speed=9m / 30ft
| int = 10
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
| wis = 8
| cha = 8
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Opportunity Attack, Fury of the Small
}}
'''Warrior Trinzas''' is a [[Goblin]] [[Goblin Warrior|Warrior]] guarding the entrance hall of the [[Shattered Sanctum]] in [[Act One]]. She is busy arguing with [[Nrog|Warrior Nrog]] about the noisy party happening out on the camp along with the recently intrusion by {{CharLink|Aradin Beno|Aradin}} and his fellow adventurers, one of which they have captured.


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
== Involvement ==
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty}}'''Trinzas''' is a [[Goblin]] [[Goblin Warrior|Warrior]] guarding the entrance hall of the [[Shattered Sanctum]] in [[Act One]]. She is busy arguing with [[Warrior Nrog]] about the noisy party happening out on the camp along with the recently intrusion by [[Aradin]] and his fellow adventurers, one of which they have captured.
Not far into the Sanctum, you'll be quickly questioned by Trinzas for intruding, requiring certain skill checks or starting a fight to go any further:


== Act One ==
* If having freed {{CharLink|Sazza}} as part of her [[Save the Goblin Sazza|quest]], she will vouch for the party, which results in avoiding any fights.
Not far into the Sanctum, you'll be quickly questioned by Trinzas for intruding, requiring certain skill checks or starting a fight to go any further:
* {{Dialogue option|I'm not here to talk to a lowly guard.|tags=Illithid|roll=Wisdom|dc=5}}
* {{Dialogue option|I've got an audience with the one in charge.|roll=Deception|dc=15}}
* {{Dialogue option|I've got an audience with the one in charge.|tags=Drow}}
* {{Dialogue option|You don't need to know about my business. ''Move''."|roll=Intimidation|dc=15}}
* {{Dialogue option|Let. Me. '''Through.'''|tags=Barbarian|roll=Intimidation|dc=15|advantage=y}}
* {{Dialogue option|You ''will'' let me in.|tags=True Soul}}
* {{Dialogue option|''Probe her thoughts.''|tags=Detect Thoughts|roll=Wisdom}}
** {{Dialogue option|I'm here to see the True Souls. Do you want to keep them waiting?}}
 
If failing at any of the checks the party will be turned away, leaving only stealth and violence as the way forward. If successful, the party will be allowed in and be rewarded 120 [[Experience]] as if defeating all the goblins in the entrance hall.


* If you freed [[Sazza]] as part of her [[Save the Goblin Sazza|quest]], she will vouch for you, avoiding any fights.
== Combat ==
* [[Illithid Persuasion]] {{Ability Check|Wisdom|2}}.
=== Attacks and abilities ===
* {{Ability Check|Deception|15}}. "I've got an audience with the one in charge."
{{Feature box|Main Hand Attack|item=Greataxe}}
* {{Ability Check|Intimidation|15}}. "You don't need to know about my business. ''Move''."
{{Feature box|Throw Stone}}
* {{SmallIcon|Detect Thoughts.webp}} [[Detect Thoughts]] {{Ability Check|Intelligence|9}}. "I'm here to see the [[True Souls]]. Do you want to keep them waiting?"


If you fail at any of the checks you will be turned away, leaving only stealth and violence as the way forward. If successful, the party will be allowed in and be rewarded 120 [[Experience]] as if you beat all the goblins in the entrance hall.
== Idle banter ==
Trinzas occasionally chats with {{CharLink|Nrog}}:


==Attacks and Abilities==
{{Dialogue start}}
===Main Hand Attack - [[Greataxe]]===
'''Warrior Trinzas:''' Bloody racket...
{{Action}}
* '''Warrior Nrog:''' Aw, c'mon now. They're just 'avin a bit o' fun.
** '''Warrior Trinzas:''' Aye - so much fun that those thieves almost got past.
*** '''Warrior Nrog:''' We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
**** '''Warrior Trinzas:''' Aye. Might be we'll pay 'em a visit in return. That'll be some real fun.
{{Dialogue end}}


{{Attack Roll}}: +3{{DamageInfo|count=1|die=12|type=Slashing|plus=1}}
== External links ==
*Can use [[Weapon Actions]].
* {{FRWiki|Trinzas|long}}
===Throw Rock===
{{Action}}


{{Attack Roll}}: +3{{DamageInfo|count=1|die=4|type=Bludgeoning|plus=1}}{{Range|m=18|ft=60}}
{{Goblin Camp}}
[[Category:Goblins]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]

Revision as of 08:25, 30 September 2024

Warrior Trinzas is a Goblin Warrior guarding the entrance hall of the Shattered Sanctum in Act One. She is busy arguing with Warrior Nrog about the noisy party happening out on the camp along with the recently intrusion by Aradin Beno Aradin and his fellow adventurers, one of which they have captured.

Involvement

Not far into the Sanctum, you'll be quickly questioned by Trinzas for intruding, requiring certain skill checks or starting a fight to go any further:

  • If having freed Sazza Sazza as part of her quest, she will vouch for the party, which results in avoiding any fights.
  • [ILLITHID] [WISDOM] I'm not here to talk to a lowly guard. (DC 5)
  • [DECEPTION] I've got an audience with the one in charge. (DC 15)
  • [DROW] I've got an audience with the one in charge.
  • [INTIMIDATION] You don't need to know about my business. Move." (DC 15)
  • [BARBARIAN] [INTIMIDATION] Let. Me. Through. (DC 15 Advantage Icon.png)
  • [TRUE SOUL] You will let me in.
  • [DETECT THOUGHTS] [WISDOM] Probe her thoughts.
    • I'm here to see the True Souls. Do you want to keep them waiting?

If failing at any of the checks the party will be turned away, leaving only stealth and violence as the way forward. If successful, the party will be allowed in and be rewarded 120 Experience as if defeating all the goblins in the entrance hall.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Idle banter

Trinzas occasionally chats with Nrog Nrog:

Warrior Trinzas: Bloody racket...

  • Warrior Nrog: Aw, c'mon now. They're just 'avin a bit o' fun.
    • Warrior Trinzas: Aye - so much fun that those thieves almost got past.
      • Warrior Nrog: We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
        • Warrior Trinzas: Aye. Might be we'll pay 'em a visit in return. That'll be some real fun.

External links