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Lady Lockjaw: Difference between revisions

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{{Infobox character
{{PageSeo
 
| description = Lady Lockjaw is a member of the Ladies Court, one of Nine-Fingers' elite bodyguards and part of the Guild. She can be encountered in the Guildhall during Act Three.
| image = Lady Lockjaw.png
}}
{{Infobox creature
| name = Lady Lockjaw
| name = Lady Lockjaw
| level = 11
| title = Nine-Fingers' Bodyguard
| image =  
| image =  
<gallery>
Lady Lockjaw.png|In-game
Lady Lockjaw Model.png|Model
Portrait Lady Lockjaw.png|Portrait
</gallery>
| race = [[Gold Dwarf]]
| race = [[Gold Dwarf]]
| faction = [[The Guild]]
| faction = [[The Guild]]
| titles = Nine-Fingers' Bodyguard
| class = [[Rogue]]
 
| level = 11
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| hit_points = 106
| e hp = 57
| armour_class = 16
| hp = 82
| movement_speed_meters = 9
| t hp = 106
| movement_speed_feet = 30
| ac = 16
| weight_kg = 75
| movement m = 9
| weight_lb = 150
| weight kg = 75
| hiddenlevel = 11
| str = 12  
| str = 12  
| dex = 20
| dex = 20
Line 26: Line 30:
| wis = 10
| wis = 10
| cha = 12  
| cha = 12  
| int_save_proficiency = yes
| int save prof = yes
| dex_save_proficiency = yes
| dex save prof = yes
| resistant1 = Poison
| athletics = 1
 
| acrobatics = 5
| feature1_name = Darkvision
| perception = 0
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| resistances = Poison resistant full
| feature2_name = Dwarven Resilience
| passives = Darkvision, Dwarven Resilience, Evasion, Fast Hands, Opportunity Attack, Reliable Talent, Uncanny Dodge
| feature2_description = Resistant to poison damage and advantage on saving throws against poison.
| feature3_name = Evasion
| feature3_description =Take half damage on failed dexterity saving throws against spells, and no damage on succesful saves.
| feature4_name = Fast Hands
| feature4_description = Gains an additional bonus action each turn.
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
| feature6_name = Reliable Talent
| feature6_description = Checks for proficient skills will always roll atleast 10.
| feature7_name = Uncanny Dodge
| feature7_description = Use a reaction to take only half damage from an attack once per turn.
}}
}}
}}
'''Lady Lockjaw''' is a member of the Ladies Court, one of [[Nine-Fingers Keene|Nine-Fingers']] elite bodyguards and part of [[The Guild|the Guild]]. She can be encountered in the [[Guildhall]] during [[Act Three]].


== Combat ==
=== Attacks and abilities ===
{{Feature box|Sneak Attack (Melee)|item=Dagger}}


'''Lady Lockjaw''' is one of [[Nine-Fingers Keene|Nine-Fingers']] bodyguards and member of [[The Guild|the Guild]], encountered during [[Act Three]].
{{Feature box|Sneak Attack (Ranged)|item=Longbow +1}}


{{Spoiler warning|act=3}}
{{Feature box|Cunning Action: Dash}}


== Notes ==
== Notes ==
* Nine-Fingers' bodyguards all have the {{Class|Thief}} passive [[Fast Hands]], even if they are not rogues.
* Nine-Fingers' bodyguards all have the [[Thief]] Rogue passive feature {{Pass|Fast Hands}}, even if they are not rogues.
* Summonable as an ally through {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant {{SAI|Guildmaster Keene's Fixers}}, if the party completed [[Aid the Underduke]] and sided with the Guild.
* Summonable as an ally through {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Guildmaster Keene's Fixers}}, if the party completed [[Aid the Underduke]] and sided with the Guild.
 


{{NavBaldursGate}}
{{Undercity}}
[[Category:Dwarves]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Undercity]]
[[Category:Characters in Act Three]]
[[Category:Members of the Guild]]
[[Category:Members of the Guild]]
[[Category:Rogues]]

Revision as of 07:44, 11 November 2024

Lady Lockjaw is a member of the Ladies Court, one of Nine-Fingers' elite bodyguards and part of the Guild. She can be encountered in the Guildhall during Act Three.

Combat

Attacks and abilities

Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Dagger
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Longbow +1
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Dash Bonus Action.webp
Cunning Action: Dash Cunning Action: Dash ()
Cover more distance this turn: double your movement speed.
 Range: Self

Notes