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Liam: Difference between revisions

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| image = Liam.webp
| image = Liam.webp
}}
}}
{{Infobox creature
{{Infobox creature
| name = Liam
| name = Liam
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Portrait Liam.png|Portrait
Portrait Liam.png|Portrait
</gallery>
</gallery>
| va = Dario Coates
| race = [[Human]]
| race = [[Human]]
| size = [[Medium]]
| type = [[Humanoid]]
| level = 1
| level = 1
| movement m = 9
| weight kg = 75
| ac = 10
| e hp =
| hp =
| t hp = 7
| str = 10
| dex = 10
| con = 10
| int = 10
| wis = 10
| cha = 10
| passives = Opportunity Attack
}}
}}


'''Liam''' is a [[Human]] NPC that is trapped in the torture rack by the [[Shattered Sanctum]]. [[Torturer Spike]] will be torturing him for the information about the [[Emerald Grove]].
'''Liam''' is a [[human]] trapped in the torture rack of the [[Shattered Sanctum]] in [[Act One]].
{{DiQ|G-get away! Please, no more!|Liam}}


== Involvement ==
== Involvement ==
===Act One ===
=== Act One ===
{{SpoilerWarning}}
Liam is one of the adventurers who accompanied {{CharLink|Aradin Beno}} to the [[Shattered Sanctum]] in hopes of [[Find the Nightsong|finding the Nightsong]]. According to {{CharLink|Remira}}, Liam was the first to charge the goblins, but the other adventurers thought he was reckless and left him to his fate.
Liam is one of the adventurers that followed [[Aradin]] to the [[Shattered Sanctum]], hoping to [[Find the Nightsong|find the Nightsong]]. According to [[Remira]], Liam was the first to charge the goblins, but the other adventurers thought he was reckless and left him to his fate.
 
The party can find Liam in the Goblin Camp being interrogated by {{CharLink|Spike|Torturer Spike}} and {{CharLink|Grush}}. The party can show the goblins how to properly torture their prisoner. If successful, Liam reveals the location of the Grove and {{CharLink|Spike|Torturer Spike}} reports the information to {{CharLink|Minthara}}. After the goblins leave, Liam does not believe the party is on his side and claims they could have killed him. The party can attempt to calm him with one of the following responses:
 
* {{Dialogue option|It was the only way to get the goblins to leave.|roll=Persuasion|dc=5}}
* {{Dialogue option|And yet you're still alive. Stop whining.|roll=Intimidation|dc=10}}
* {{Dialogue option|'''DON'T TEMPT ME.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
* {{Dialogue option|Might be tempted - unless you do as I say.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}
* {{Dialogue option|''Read his mind.''|tags=Detect Thoughts|roll=Wisdom}}
** {{Dialogue option|Remira sent me. She said you were in trouble.}}


The player can decide to show the goblins how to properly torture their prisoner. If successful, Liam will reveal the location of the Grove, and [[Torturer Spike]] will report the information to [[Minthara]]. After the goblins have gone the player can try to convince Liam they are on his side and free him.
If the check is passed, the party can ask Liam about {{CharLink|Halsin}} and his search for the Nightsong.


Alternatively, the player can choose to free Liam by either killing the goblins or convincing Torturer Spike to leave. If successfully released, Liam will run away through a hidden path in the same room.
Alternatively, the party can free Liam by killing the goblins or convincing Torturer Spike to leave. If successfully released, Liam flees through a hidden exit in the same room. He can be found resting in the Emerald Grove next to his fellow adventures.


Afterwards, he can be found resting in the [[Emerald Grove]] next to his fellow adventures.
== External links ==
* {{FRWiki|Liam|long}}


{{Goblin Camp}}
{{Goblin Camp}}

Latest revision as of 05:56, 20 November 2024

Liam is a human trapped in the torture rack of the Shattered Sanctum in Act One.

Portrait Liam.png
G-get away! Please, no more!
Liam

Involvement[edit | edit source]

Act One[edit | edit source]

Liam is one of the adventurers who accompanied Aradin Beno Aradin Beno to the Shattered Sanctum in hopes of finding the Nightsong. According to Remira Remira, Liam was the first to charge the goblins, but the other adventurers thought he was reckless and left him to his fate.

The party can find Liam in the Goblin Camp being interrogated by Spike Torturer Spike and Grush Grush. The party can show the goblins how to properly torture their prisoner. If successful, Liam reveals the location of the Grove and Spike Torturer Spike reports the information to Minthara Minthara. After the goblins leave, Liam does not believe the party is on his side and claims they could have killed him. The party can attempt to calm him with one of the following responses:

  • [PERSUASION] It was the only way to get the goblins to leave. (DC 5)
  • [INTIMIDATION] And yet you're still alive. Stop whining. (DC 10)
  • [BERSERKER] [INTIMIDATION] DON'T TEMPT ME. (DC 10 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Might be tempted - unless you do as I say. (DC 10 Advantage Icon.png)
  • [DETECT THOUGHTS] [WISDOM] Read his mind.
    • Remira sent me. She said you were in trouble.

If the check is passed, the party can ask Liam about Halsin Halsin and his search for the Nightsong.

Alternatively, the party can free Liam by killing the goblins or convincing Torturer Spike to leave. If successfully released, Liam flees through a hidden exit in the same room. He can be found resting in the Emerald Grove next to his fellow adventures.

External links[edit | edit source]