Za'Krug: Difference between revisions
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{{PageSeo | {{PageSeo | ||
| title = Za'Krug | | title = Za'Krug | ||
| description = Za'Krug is a Goblin NPC in Baldur's Gate 3. He is the goblin boss leading the attack of the Druid Grove at the start of | | description = Za'Krug is a Goblin NPC in Baldur's Gate 3. He is the goblin boss leading the attack of the Druid Grove at the start of Act One. | ||
| image = Za'krug.png | | image = Za'krug.png | ||
}} | }} | ||
{{ | {{Infobox character | ||
| | | name = Za'krug | ||
| | | image = Za'krug.png | ||
|race=[[Goblin]] | | faction = [[Cult of the Absolute]] | ||
|type=Humanoid | | race = [[Goblin]] | ||
| | | titles = Goblin Boss | ||
| | | level = 3 | ||
| | |||
| | | modules = | ||
| | {{Infobox statistics | ||
| | | child = yes | ||
| | | size = Small | ||
| | | type = Humanoid | ||
| | | armour_class = 16 | ||
| | | hit_points = 21 | ||
| | | hit_points_tactician = 27 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 35 | ||
| | | weight_lb = 70 | ||
| | | hiddenlevel = 3 | ||
| | | str = 12 | ||
| dex = 14 | |||
| con = 11 | |||
| int = 10 | |||
| wis = 8 | |||
| cha = 10 | |||
| feature1_name = Absolute's Bane | |||
| feature1_description = Weapon attacks possibly inflict -1d4 to the target's Attack rolls and Saving throws. | |||
| feature1_item = Gloves of Power | |||
| feature2_name = Darkvision | |||
| feature2_description = Can see in the dark up to 12m. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
| feature4_name = Crude Frenzy | |||
| feature4_description = Make a free attack after a Main Hand Attack with disadvantage on its attack roll. | |||
}} | |||
}} | |||
'''Za'krug''' is the [[goblin]] boss leading the attack on the [[Druid Grove]] at the start of [[Act One]]. | |||
==Involvement== | |||
When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of goblins attack [[Aradin]], [[Barth]], and [[Remira]] outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile. | |||
== Attacks and abilities == | |||
{{Feature box|Main Hand Attack|item= Goblin Scimitar}} | |||
{{Feature box|Reckless Warcry}} | |||
==Notable loot== | |||
* {{MdRarityItem|Gloves of Power}} | |||
== | == Gallery == | ||
<gallery heights="250px" mode="packed"> | |||
Za'krug Model.png|Za'krug's model. | |||
</gallery> | |||
== | == Notes == | ||
* [[ | {{notebegin}} | ||
* Similar to the [[Intellect Devourer (Weakened)|weakened Intellect Devourers on the nearby beach]], Za'krug and his cohort are different creatures from the general [[Goblin Tracker]], [[Bugbear]], etc. found throughout Act One. This is revealed on [[Tactician]], where they lack the racial bonuses found on otherwise identical enemies; in Za'krug's case, he lacks the passive {{SAI|Fury of the Small}}. | |||
{{noteend}} | |||
== External links == | |||
* {{FRWiki|Za'krug|long}} | |||
[[Category: Humanoids]] | {{Emerald Grove}} | ||
[[Category: | [[Category:Goblins]] | ||
[[Category: | [[Category:Humanoids]] | ||
[[Category: Characters in Act | [[Category:Characters]] | ||
[[Category:Characters in the Emerald Grove]] | |||
[[Category:Characters in Act One]] | |||
[[Category:Followers of the Absolute]] |
Latest revision as of 22:41, 12 June 2024
Za'krug | |||||||||||||
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Level 3 | |||||||||||||
Information | |||||||||||||
Title | Goblin Boss | ||||||||||||
Race | Goblin | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
| ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg (70 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +2 | ||||||||||||
Saving throws |
| ||||||||||||
Features | |||||||||||||
| Weapon attacks possibly inflict -1d4 to the target's Attack rolls and Saving throws. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Make a free attack after a Main Hand Attack with disadvantage on its attack roll. |
Za'krug is the goblin boss leading the attack on the Druid Grove at the start of Act One.
Involvement[edit | edit source]
When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of goblins attack Aradin, Barth, and Remira outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile.
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
Gallery[edit | edit source]
Notes[edit | edit source]
- Similar to the weakened Intellect Devourers on the nearby beach, Za'krug and his cohort are different creatures from the general Goblin Tracker, Bugbear, etc. found throughout Act One. This is revealed on Tactician, where they lack the racial bonuses found on otherwise identical enemies; in Za'krug's case, he lacks the passive .
External links[edit | edit source]
- Za'krug on the Forgotten Realms Wiki