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Mirg: Difference between revisions

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{{CharacterInfo
{{Infobox creature
|name=Sharp-Eye Mirg
| name = Sharp-Eye Mirg
|STR=10
| image = <gallery>
|level=2
Mirg.png|In-game
|race=Goblin
Portrait Mirg.png|Portrait
|type=Humanoid
</gallery>
|HP=12
| titles =  
|AC=13
| race = [[Goblin]]
|size=Small
| faction = [[Cult of the Absolute]]
|weight=35kg
| level = 2
|proficiency=2
| size = Small
|initiative=+2
| type = [[Humanoid]]
|DEX=14
| archetype = [[Goblin Sharp-Eye]]
|CON=10
| class = [[Ranger]]
|INT=10
| ac = 13
|WIS=8
| e hp = 8
|CHA=8
| hp = 12
|faction=[[Cult of the Absolute]]
| t hp = 15
|location=[[Goblin Camp]]
| movement m = 9
|exp=15
| weight kg = 35
|speed=9m / 30ft
| str = 10
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
| dex = 14
}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She hanging around one of the tables close to the the stage were [[Volo]] is preforming.{{Q|'Ere's to th' Absolute!|Mirg praising the [[Absolute]].}}
| con = 10
| int = 10
| wis = 8
| cha = 8


== Act One ==
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}
'''Sharp-Eye Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She hanging around one of the tables close to the the stage were [[Volo]] is preforming.
 
Mirg has been wounded during the raid - her arm is singed, and she's complaining about it to her mate [[Puli]].
{{DiQ|Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.|Mirg|, complaining about her injury.}}
 
== Involvement ==
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}.
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}.
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If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.


==Conditions==
== Combat ==
{{Condition|Slightly Drunk}}
===Attacks and abilities===
==Attacks and Abilities==
{{Feature box|Ranged Attack|item=Goblin Bow}}
===Ranged Attack - [[Goblin Bow]]===
{{Feature box|Ensnaring Strike (Ranged)}}
{{Action}}
{{Feature box|Nimble Escape}}
 
{{Feature box|Worg Companion}}
{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}}
*Can use [[Weapon Actions]].
*May use [[Arrow of Fire]].
===[[Ensnaring Strike (Ranged)]]===
Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target.
 
{{Action}}
 
{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{SavingThrow|STR|dc=9}}  to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.{{Duration|10}}.
 
{{Concentration}}
===Nimble Escape===
Retreat safely: moving won't provoke [[Opportunity Attack|Opportunity Attacks]].


{{Action|Bonus}}
== External links ==
*Gains [[Disengage (Condition)|Disengage]] condition.
* {{FRWiki|Mirg|long}}
===Worg Companion===
Some Sharp-Eyes have access to the [[Worg Companion]] ability, allowing them to summon a [[Worg]]


{{Action}}
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]
[[Category:Rangers]]

Latest revision as of 09:11, 8 September 2024

Sharp-Eye Mirg is a Goblin Sharp-Eye in the Goblin Camp in Act One. She hanging around one of the tables close to the the stage were Volo is preforming.

Mirg has been wounded during the raid - her arm is singed, and she's complaining about it to her mate Puli.

style=width:100%;height:100%;object-fit:cover;

Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.
Mirg, complaining about her injury.

Involvement[edit | edit source]

If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.

Failing any of the checks above will give you another chance to avoid suspicion:

  • Down the drink. Leading to the save as above.
  • "You've caught me. It's poisoned." This will turn the whole camp hostile.
  • DC 10 Persuasion check. "I'm simply being a good guest, that's all."
  • DC 10 Deception check. "I was checking none of you idiots had spilled anything foul in there."
  • Detect Thoughts DC 12 Intelligence check. "Don't be stupid. You might be able to drink all day - the Absolute needs me sober."

If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft

External links[edit | edit source]