Willinx Jindlebee: Difference between revisions

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== Involvement ==
== Involvement ==
Duckie will always be hostile when encountered. Along with her allied necromancers [[Duckie Verish]] and [[Sarabayle]], she flanks the army of undead that greet any players that trespass into the prison.
Willinx will always be hostile when encountered. Along with her allied necromancers [[Duckie Verish]] and [[Sarabayle]], she flanks the army of undead that greet any players that trespass into the prison.


Winning the battle awards [[Soldier]] [[Background|backgrounds]] with the inspiration "A Bone To Pick."
Winning the battle awards [[Soldier]] [[Background|backgrounds]] with the inspiration "A Bone To Pick."


==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Main Hand Attack|*Uses [[Myrkulite Scourge]].
{{Feature box|Main Hand Attack|item=Myrkulite Scourge}}
*Can use [[Weapon Actions]].


{{Action}}}}{{Feature box|name=Incubate Death|image name=Generic Necrotic.webp|* Spawn a Skeletal Involucre. After 1 turn, the involucre explodes, dealing {{DamageText|3d8+3|Necrotic}} damage and birthing a [[Necromite]].
{{Feature box|Incubate Death}}


{{Range|m=18|ft=60}}
{{Feature box|Fireball}}


{{Action}}}}{{Feature box|name=Fireball|* Can cast as a Level 3 spell, dealing {{DamageText|8d6|Fire}}.
{{Feature box|Bone Chill}}
*{{Saving Throw|DEX}} to take half damage.


{{Range|m=18|ft=60}}
==Notable loot==


{{Action}}}}{{Feature box|name=Bone Chill|* Casts as a cantrip, scaled up once, for {{DamageText|2d8|Necrotic}}.
*{{MdRarityItem|Myrkulite Scourge}}
 
{{Cond|Bone Chilled}} 1 turn
 
{{Attack Roll}}
 
{{Range|m=18|ft=60}}
 
{{Action}}}}


==Notable loot==


*{{MdRarityItem|Myrkulite Scourge}}
{{Moonrise Towers}}
{{NavAct2Finale}}
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act Two]]

Latest revision as of 23:49, 2 June 2024

Willinx Jindlebee is a Cultist of the Absolute found in Act Two.

She can be found in the Moonrise Towers Prison after the player has launched their assault on the cult.

Involvement[edit | edit source]

Willinx will always be hostile when encountered. Along with her allied necromancers Duckie Verish and Sarabayle, she flanks the army of undead that greet any players that trespass into the prison.

Winning the battle awards Soldier backgrounds with the inspiration "A Bone To Pick."

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Necrotic.webp
D8 Necrotic.png 3d8 + 3 (6~27) Damage TypesNecrotic damage

Spawn a skeletal involucre. After 1 turn, the involucre explodes, dealing 3d8Damage TypesNecrotic damage and birthing a necromite.
DEX Save
 Range: 24 m /  ft
Fireball.webp
Fireball Fireball ()
D6 Fire.png 8d6 (8~48) Damage TypesFire damage

Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 8d6Damage TypesFire damage.
DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Bone Chill.webp
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic damage

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.
 Range: 18 m / 60 ft

Notable loot[edit | edit source]