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Duckie Verish: Difference between revisions
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{{PageSeo | |||
| description = Duckie Verish is a necromancer of the Cult of Myrkul found in Act Two. She can be found in the Moonrise Towers Prison after the party has launched their assault on the cult. | |||
| image = Duckie Verish Model.png | |||
}} | |||
{{Infobox creature | {{Infobox creature | ||
| name = Duckie Verish | | name = Duckie Verish | ||
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| faction = [[Cult of Myrkul]] | | faction = [[Cult of Myrkul]] | ||
| image = <gallery> | | image = <gallery> | ||
Duckie Verish. | Duckie Verish Model.png|Model | ||
Portrait Duckie Verish.png|Portrait | Portrait Duckie Verish.png|Portrait | ||
</gallery> | </gallery> | ||
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| ac = 15 | | ac = 15 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 140 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 10 | | str = 10 | ||
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| wis save prof = yes | | wis save prof = yes | ||
| passives = Grave Magic, Extra Attack, Opportunity Attack, Tenacity (passive feature) | | passives = Grave Magic, Extra Attack, Opportunity Attack, Tenacity (passive feature) @ Myrkulite Scourge | ||
| t passives = Grave Magic, Extra Attack, Opportunity Attack, Sculpt Spells, Tenacity (passive feature) | | t passives = Grave Magic, Extra Attack, Opportunity Attack, Sculpt Spells, Tenacity (passive feature) @ Myrkulite Scourge | ||
| athletics = 0 | |||
| acrobatics = 2 | |||
| perception = 2 | |||
}} | }} | ||
'''Duckie Verish''' is a necromancer | '''Duckie Verish''' is a necromancer | ||
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[[Category:Characters in Moonrise Towers]] | [[Category:Characters in Moonrise Towers]] | ||
[[Category:Characters in Act Two]] | [[Category:Characters in Act Two]] | ||
[[Category:Followers of the Absolute]] | |||
[[Category:Followers of Myrkul]] | |||
[[Category:Wizards]] | [[Category:Wizards]] |
Latest revision as of 20:45, 22 November 2024
Duckie Verish is a necromancer
[1] of the Cult of Myrkul found in Act Two. She can be found in the Moonrise Towers Prison after the party has launched their assault on the cult.
Interactions[edit | edit source]
Duckie will always be hostile when encountered. Along with her allied necromancers Willinx Jindlebee and Sarabayle, she flanks the army of undead that greet anyone that trespass into the prison.
Winning the battle awards Soldier backgrounds with the inspiration "A Bone To Pick."
It seems that Duckie knows the truth behind the tadpoles. Unlike the Zealots, Adepts, and other members of the Cult of the Absolute, the Mistress of Souls seems to be fully aware of what the Absolute is and the religious hoax they're doing.[2]
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
Notes[edit | edit source]
- ↑ Despite being named as necromancers at several points, instead the Mistresses of Souls seem to be Evocation Wizards.
- ↑ When talking to Radija, she looks down upon the party for being a True Soul, and if trying to link with her own parasite, it is revealed that she doesn't have one and she mocks the party for that. And Kressa Bonedaughter also mocks the party for that.