Cleric/Spells: Difference between revisions

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(Created page with " ==Cleric Spell List== === Cantrips === {{div col | style = column-width: 20em; list-style-type: none;}} * {{SAI|Blade Ward|w=40}} * {{SAI|Guidance|w=40|c=16}} * {{SAI|Light|w=40}} * {{SAI|Produce Flame|w=40}} * {{SAI|Resistance|w=40|c=16}} * {{SAI|Sacred Flame|w=40}} * {{SAI|Thaumaturgy|w=40}} {{div col end}} === Level 1 Spells === {{div col | style = column-width: 20em; list-style-type: none;}} * {{SAI|Bane|w=40|c=16}} * {{SAI|Bless|w=40|c=16}} * {{SAI|Command|w=40...")
 
m (Move page script moved page Cleric/spells to Cleric/Spells over redirect)
 
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==Cleric Spell List==
==Cleric Spell List==
{{Spell table
|where=classes HOLDS 'Cleric' AND is_spell="1"
}}


=== Cantrips ===
{{NavSpells}}
 
{{ClericNavbox}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Blade Ward|w=40}}
* {{SAI|Guidance|w=40|c=16}}
* {{SAI|Light|w=40}}
* {{SAI|Produce Flame|w=40}}
* {{SAI|Resistance|w=40|c=16}}
* {{SAI|Sacred Flame|w=40}}
* {{SAI|Thaumaturgy|w=40}}
{{div col end}}
 
=== Level 1 Spells ===
 
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Bane|w=40|c=16}}
* {{SAI|Bless|w=40|c=16}}
* {{SAI|Command|w=40}}
* {{SAI|Create or Destroy Water|w=40}}
* {{SAI|Cure Wounds|w=40}}
* {{SAI|Guiding Bolt|w=40}}
* {{SAI|Healing Word|w=40}}
* {{SAI|Inflict Wounds|w=40}}
* {{SAI|Protection from Evil and Good|w=40|c=16}}
* {{SAI|Sanctuary|w=40}}
* {{SAI|Shield of Faith|w=40|c=16}}
{{div col end}}
 
=== Level 2 Spells ===
 
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Aid|w=40}}
* {{SAI|Blindness|w=40}}
* {{SAI|Calm Emotions|w=40|c=16}}
* {{SAI|Enhance Ability|w=40|c=16}}
* {{SAI|Hold Person|w=40|c=16}}
* {{SAI|Lesser Restoration|w=40}}
* {{SAI|Prayer of Healing|w=40}}
* {{SAI|Protection from Poison|w=40}}
* {{SAI|Silence|w=40|c=16|r=16}}
* {{SAI|Spiritual Weapon|w=40}}
* {{SAI|Warding Bond|w=40}}
{{div col end}}
 
=== Level 3 Spells ===
 
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Animate Dead|w=40}}
* {{SAI|Beacon of Hope|w=40|c=16}}
* {{SAI|Bestow Curse|w=40|c=16}}
* {{SAI|Daylight|w=40}}
* {{SAI|Feign Death|w=40}}
* {{SAI|Glyph of Warding|w=40}}
* {{SAI|Mass Healing Word|w=40}}
* {{SAI|Protection from Energy|w=40|c=16}}
* {{SAI|Remove Curse|w=40}}
* {{SAI|Revivify|w=40}}
* {{SAI|Speak with Dead|w=40|r=16}}
* {{SAI|Spirit Guardians|w=40|c=16}}
{{div col end}}
 
=== Level 4 Spells ===
 
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Banishment|w=40|c=16}}
* {{SAI|Death Ward|w=40}}
* {{SAI|Freedom of Movement|w=40}}
* {{SAI|Guardian of Faith|w=40}}
{{div col end}}
 
=== Level 5 Spells ===
 
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Contagion|w=40}}
* {{SAI|Dispel Evil and Good|w=40}}
* {{SAI|Flame Strike|w=40}}
* {{SAI|Greater Restoration|w=40}}
* {{SAI|Insect Plague|w=40|c=16}}
* {{SAI|Mass Cure Wounds|w=40}}
* {{SAI|Planar Binding|w=40|c=16}}
{{div col end}}
 
=== Level 6 Spells ===
 
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Blade Barrier|w=40|c=16}}
* {{SAI|Create Undead|w=40}}
* {{SAI|Harm|w=40}}
* {{SAI|Heal|w=40}}
* {{SAI|Heroes' Feast|w=40}}
* {{SAI|Planar Ally|w=40}}
{{div col end}}
 
{{Template:ClericNavbox}}

Latest revision as of 03:53, 6 June 2024

Cleric Spell List[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Blade Ward Blade Ward C Action  2 turns  Self
-
-
Guidance Guidance C Action  10 turns  1.5 m / 5 ft
-
-
Light Light C Action  Long Rest  1.5 m / 5 ft
-
-
Produce Flame Produce Flame C Action  Long Rest  Self
-
-
Resistance Resistance C Action  10 turns  1.5 m / 5 ft
-
-
Sacred Flame Sacred Flame C Action
-
 18m / 60ft 1d8Damage TypesRadiant
Thaumaturgy Thaumaturgy C Action  10 turns  Self
-
-
Bane Bane 1 Action  10 turns  9m / 30ft
-
Bless Bless 1 Action  10 turns  9m / 30ft
-
-
Command Command 1 Action
-
 18 m / 60 ft
-
Create or Destroy Water Create or Destroy Water 1 Action  3 turns  9m / 30ft
 4m / 13ft (Radius)
-
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8hit points
Guiding Bolt Guiding Bolt 1 Action  2 turns  18m / 60ft Attack roll 4d6Damage TypesRadiant
Healing Word Healing Word 1 Bonus Action
-
 18m / 60ft
-
1d4hit points
Inflict Wounds Inflict Wounds 1 Action
-
 1.5 m / 5 ft Attack roll 3d10Damage TypesNecrotic
Protection from Evil and Good Protection from Evil and Good 1 Action  Long Rest  1.5 m / 5 ft
-
-
Sanctuary Sanctuary 1 Bonus Action  10 turns  18 m / 60 ft
-
-
Shield of Faith Shield of Faith 1 Bonus Action  Long Rest  18 m / 60 ft
-
-
Aid Aid 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Blindness Blindness 2 Action  10 turns  18 m / 60 ft
-
Calm Emotions Calm Emotions 2 Action  10 turns  18 m / 60 ft
 6m / 20ft (Radius)
-
-
Enhance Ability Enhance Ability 2 Action
-
 1.5 m / 5 ft
-
-
Hold Person Hold Person 2 Action  10 turns  18 m / 60 ft
-
Lesser Restoration Lesser Restoration 2 Action
-
 1.5 m / 5 ft
-
-
Prayer of Healing Prayer of Healing 2 Action
-
 Self
 9m / 30ft (Radius)
-
2d8hit points
Protection from Poison Protection from Poison 2 Action  Long Rest  1.5 m / 5 ft
-
-
Silence Silence 2 Action
-
 18m / 60ft
-
-
Spiritual Weapon Spiritual Weapon 2 Bonus Action
-
 18 m / 60 ft
-
1d8+1Damage TypesForce
Warding Bond Warding Bond 2 Action  Long Rest  1.5 m / 5 ft
-
-
Animate Dead Animate Dead 3 Action
-
 3m / 10ft
-
-
Beacon of Hope Beacon of Hope 3 Action  10 turns  Self
 9m / 30ft (Radius)
-
-
Bestow Curse Bestow Curse 3 Action
-
 1.5 m / 5 ft
-
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Feign Death Feign Death 3 Action  10 turns  1.5m / 5ft
-
-
Glyph of Warding Glyph of Warding 3 Action
-
 9m / 30ft
 4m / 13ft (Radius)
-
Mass Healing Word Mass Healing Word 3 Bonus Action
-
 Self
 18m / 60ft (Radius)
-
1d4hit points
Protection from Energy Protection from Energy 3 Action
-
 1.5 m / 5 ft
-
-
Remove Curse Remove Curse 3 Action
-
 1.5 m / 5 ft
-
-
Revivify Revivify 3 Action
-
 9m / 30ft
 9m / 30ft (Radius)
-
-
Speak with Dead Speak with Dead 3 Action  Long Rest  9m / 30ft
-
-
Spirit Guardians Spirit Guardians 3 Action
-
 Self
 3m / 10ft (Radius)
-
Banishment Banishment 4 Action  2 turns  18 m / 60 ft
-
Death Ward Death Ward 4 Action  Long Rest  1.5 m / 5 ft
-
-
Freedom of Movement Freedom of Movement 4 Action  Long Rest  1.5 m / 5 ft
-
-
Guardian of Faith Guardian of Faith 4 Action
-
 9m / 30ft
-
-
Contagion Contagion 5 Action
-
 1.5 m / 5 ft Attack roll
-
Dispel Evil and Good Dispel Evil and Good 5 Action  10 turns  Self
-
-
Flame Strike Flame Strike 5 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
5d6Damage TypesFire
5d6Damage TypesRadiant
Greater Restoration Greater Restoration 5 Action
-
 1.5 m / 5 ft
-
-
Insect Plague Insect Plague 5 Action
-
 18 m / 60 ft
 6m / 20ft (Radius)
4d10Damage TypesPiercing
Mass Cure Wounds Mass Cure Wounds 5 Action
-
 18 m / 60 ft
-
3d8hit points
Planar Binding Planar Binding 5 Action  10 turns  18 m / 60 ft
-
-
Telekinesis Telekinesis 5 Action  10 turns  18m / 60ft
-
Blade Barrier Blade Barrier 6 Action
-
 18m / 60ft 6d10Damage TypesSlashing
Create Undead Create Undead 6 Action  Long Rest  3m / 10ft
-
-
Harm Harm 6 Action  Long Rest  18 m / 60 ft 14d6Damage TypesNecrotic
Heal Heal 6 Action
-
 18 m / 60 ft
-
70hit points
Heroes' Feast Heroes' Feast 6 Action  Long Rest  Self
 18m / 60ft (Radius)
-
-
Planar Ally Planar Ally 6 Action
-
 18 m / 60 ft
-
-