Wizard/spells

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search

This is a list of all wizard spells in Baldur's Gate 3.

Wizard spell list[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Acid Splash Acid Splash C Action
-
 18m / 60ft
 2m / 7ft
1d6Damage TypesAcid
Blade Ward Blade Ward C Action  2 turns  Self
-
-
Bone Chill Bone Chill C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesNecrotic
Dancing Lights Dancing Lights C Action  10 turns  18m / 60ft
 9m / 30ft (Radius)
-
-
Fire Bolt Fire Bolt C Action
-
 18m / 60ft Attack roll 1d10Damage TypesFire
Friends Friends C Action  10 turns  9m / 30ft
-
-
Light Light C Action  Long Rest  1.5 m / 5 ft
-
-
Mage Hand Mage Hand C Action
-
 18 m / 60 ft
-
-
Minor Illusion Minor Illusion C Action
-
 18m / 60ft
-
-
Poison Spray Poison Spray C Action
-
 3m / 10ft 1d12Damage TypesPoison
Ray of Frost Ray of Frost C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesCold
Shocking Grasp Shocking Grasp C Action  1 turn  1.5 m / 5 ft Attack roll 1d8Damage TypesLightning
True Strike True Strike C Action  2 turns  18 m / 60 ft
-
-
Burning Hands Burning Hands 1 Action
-
 Self
 5m / 17ft
3d6Damage TypesFire
Charm Person Charm Person 1 Action  10 turns  18 m / 60 ft
-
Chromatic Orb Chromatic Orb 1 Action
-
 18 m / 60 ft Attack roll
-
Colour Spray Colour Spray 1 Action  1 turn  Self
 5m / 15ft
-
-
Disguise Self Disguise Self 1 Action  Long Rest  Self
-
-
Enhance Leap Enhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Expeditious Retreat Expeditious Retreat 1 Bonus Action  Long Rest  Self
-
-
False Life False Life 1 Action  Long Rest  Self
-
-
Feather Fall Feather Fall 1 Bonus Action  10 turns  Self
 9m / 30ft (Radius)
-
-
Find Familiar Find Familiar 1 Action
-
 18m / 60ft
-
-
Fog Cloud Fog Cloud 1 Action
-
 18m / 60ft
 5m / 15ft (Radius)
-
-
Grease Grease 1 Action  1 turn  18m / 60ft
-
Ice Knife Ice Knife 1 Action
-
 18m / 60ft
 2m / 7ft (Radius)
Attack roll 1d10Damage TypesPiercing
2d6Damage TypesCold
Longstrider Longstrider 1 Action  Long Rest  1.5 m / 5 ft
-
-
Mage Armour Mage Armour 1 Action  Long Rest  1.5 m / 5 ft
-
-
Magic Missile Magic Missile 1 Action
-
 18m / 60ft
-
1d4 + 1Damage TypesForce
Protection from Evil and Good Protection from Evil and Good 1 Action  Long Rest  1.5 m / 5 ft
-
-
Ray of Sickness Ray of Sickness 1 Action  2 turns  18 m / 60 ft Attack roll 2d8Damage TypesPoison
Shield Shield 1 Reaction  1 turn  Self
-
-
Sleep Sleep 1 Action  2 turns  18 m / 60 ft
-
-
Tasha's Hideous Laughter Tasha's Hideous Laughter 1 Action  10 turns  18m / 60ft
-
Thunderwave Thunderwave 1 Action
-
 1.5 m / 5 ft
 5m / 17ft (Cube)
2d8Damage TypesThunder
Witch Bolt Witch Bolt 1 Action  10 turns  18 m / 60 ft Attack roll 1d12Damage TypesLightning
Arcane Lock Arcane Lock 2 Action  10 turns  1.5 m / 5 ft
-
-
Blindness Blindness 2 Action  10 turns  18 m / 60 ft
-
Blur Blur 2 Action  10 turns  Self
-
-
Cloud of Daggers Cloud of Daggers 2 Action
-
 18 m / 60 ft
-
4d4Damage TypesSlashing
Crown of Madness Crown of Madness 2 Action  3 turns  18m / 60ft
-
Darkness Darkness 2 Action
-
 18 m / 60 ft
-
-
Darkvision Darkvision 2 Action  Long Rest  1.5 m / 5 ft
-
-
Detect Thoughts Detect Thoughts 2 Action  Long Rest  Self
-
-
Enlarge/Reduce Enlarge/Reduce 2 Action
-
 9m / 30ft
-
-
Flaming Sphere Flaming Sphere 2 Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
2d6Damage TypesFire
Gust of Wind Gust of Wind 2 Action  1 turn  Self
 12m / 40ft
-
-
Hold Person Hold Person 2 Action  10 turns  18 m / 60 ft
-
Invisibility Invisibility 2 Action  10 turns  1.5 m / 5 ft
-
-
Knock Knock 2 Action
-
 18 m / 60 ft
-
-
Magic Weapon Magic Weapon 2 Action  Long Rest  1.5 m / 5 ft
-
-
Melf's Acid Arrow Melf's Acid Arrow 2 Action  1 turn  18 m / 60 ft Attack roll 4d4Damage TypesAcid
Mirror Image Mirror Image 2 Action  10 turns  Self
-
-
Misty Step Misty Step 2 Bonus Action
-
 18m / 60ft
-
-
Phantasmal Force Phantasmal Force 2 Action  10 turns  18 m / 60 ft
-
Ray of Enfeeblement Ray of Enfeeblement 2 Action  10 turns  18 m / 60 ft Attack roll
-
Scorching Ray Scorching Ray 2 Action
-
 18 m / 60 ft Attack roll 2d6Damage TypesFire
See Invisibility See Invisibility 2 Action  Long Rest  Self
-
Shatter Shatter 2 Action
-
 18 m / 60 ft
 3m / 10ft
3d8Damage TypesThunder
Web Web 2 Action  1 turn  18 m / 60 ft
-
Animate Dead Animate Dead 3 Action
-
 3m / 10ft
-
-
Bestow Curse Bestow Curse 3 Action
-
 1.5 m / 5 ft
-
Blink Blink 3 Action  10 turns  Self
-
-
Counterspell Counterspell 3 Reaction
-
 18 m / 60 ft
-
-
Fear Fear 3 Action  2 turns  Self
 9m / 30ft (Cone)
-
Feign Death Feign Death 3 Action  10 turns  1.5m / 5ft
-
-
Fireball Fireball 3 Action
-
 18m / 60ft
 4m / 13ft (Radius)
8d6Damage TypesFire
Gaseous Form Gaseous Form 3 Action  Long Rest  1.5 m / 5 ft
-
-
Glyph of Warding Glyph of Warding 3 Action
-
 9m / 30ft
 4m / 13ft (Radius)
-
Grant Flight Grant Flight 3 Action  10 turns  1.5 m / 5 ft
-
-
Haste Haste 3 Action  10 turns  9m / 30ft
-
-
Hypnotic Pattern Hypnotic Pattern 3 Action  2 turns  18 m / 60 ft
 9m / 30ft (Radius)
-
Lightning Bolt Lightning Bolt 3 Action
-
 Self
 30m / 100ft
8d6Damage TypesLightning
Protection from Energy Protection from Energy 3 Action
-
 1.5 m / 5 ft
-
-
Remove Curse Remove Curse 3 Action
-
 1.5 m / 5 ft
-
-
Sleet Storm Sleet Storm 3 Action
-
 18m / 60ft
-
Slow Slow 3 Action  10 turns  18 m / 60 ft
-
Stinking Cloud Stinking Cloud 3 Action
-
 18 m / 60 ft
-
Vampiric Touch Vampiric Touch 3 Action  10 turns  1.5 m / 5 ft Attack roll 3d6Damage TypesNecrotic
Banishment Banishment 4 Action  2 turns  18 m / 60 ft
-
Blight Blight 4 Action
-
 9m / 30ft 8d8Damage TypesNecrotic
Confusion Confusion 4 Action  3 turns  18 m / 60 ft
 6m / 20ft (Radius)
-
Conjure Minor Elemental Conjure Minor Elemental 4 Action
-
 18m / 60ft
-
-
Dimension Door Dimension Door 4 Action
-
 2m / 7ft
-
-
Evard's Black Tentacles Evard's Black Tentacles 4 Action
-
 18m / 60ft
 6m / 20ft (Radius)
3d6Damage TypesBludgeoning
Fire Shield Fire Shield 4 Action
-
 Self
-
-
Greater Invisibility Greater Invisibility 4 Action  10 turns  1.5m / 5ft
-
-
Ice Storm Ice Storm 4 Action
-
 18m / 60ft
 6m / 20ft (Radius)
2d8Damage TypesBludgeoning
4d6Damage TypesCold
Otiluke's Resilient Sphere Otiluke's Resilient Sphere 4 Action  3 turns  9m / 30ft
-
-
Phantasmal Killer Phantasmal Killer 4 Action  10 turns  18 m / 60 ft 4d10Damage TypesPsychic
Polymorph Polymorph 4 Action  5 turns  18m / 60ft
-
Stoneskin Stoneskin 4 Action  Long Rest  1.5 m / 5 ft
-
-
Wall of Fire Wall of Fire 4 Action
-
 18m / 60ft 5d8Damage TypesFire
Cloudkill Cloudkill 5 Action
-
 18m / 60ft 5d8Damage TypesPoison
Cone of Cold Cone of Cold 5 Action
-
 Self
 9m / 30ft (Cone)
8d8Damage TypesCold
Conjure Elemental Conjure Elemental 5 Action
-
 18 m / 60 ft
-
-
Dominate Person Dominate Person 5 Action  10 turns  18m / 60ft
-
-
Hold Monster Hold Monster 5 Action  10 turns  18 m / 60 ft
-
Planar Binding Planar Binding 5 Action  10 turns  18 m / 60 ft
-
-
Seeming Seeming 5 Action  Long Rest  18 m / 60 ft
-
-
Telekinesis Telekinesis 5 Action  10 turns  18m / 60ft
-
Wall of Stone Wall of Stone 5 Action
-
 18m / 60ft
-
-
Arcane Gate Arcane Gate 6 Action
-
 18 m / 60 ft
-
-
Chain Lightning Chain Lightning 6 Action
-
 18m / 60ft 10d8Damage TypesLightning
Circle of Death Circle of Death 6 Action
-
 18m / 60ft
 9m / 30ft (Radius)
8d6Damage TypesNecrotic
Create Undead Create Undead 6 Action  Long Rest  3m / 10ft
-
-
Disintegrate Disintegrate 6 Action
-
 9m / 30ft 10d6+40Damage TypesForce
Eyebite Eyebite 6 Action
-
 18m / 60ft
-
Flesh to Stone Flesh to Stone 6 Action  Permanent turns  18m / 60ft
-
Globe of Invulnerability Globe of Invulnerability 6 Action  3 turns  18 m / 60 ft
 3m / 10ft (Radius)
-
-
Otiluke's Freezing Sphere Otiluke's Freezing Sphere 6 Action
-
 1.5 m / 5 ft 10d6Damage TypesCold
Otto's Irresistible Dance Otto's Irresistible Dance 6 Action  10 turns  9m / 30ft
-
Sunbeam Sunbeam 6 Action  10 turns  m / ft
 18m / 60ft
6d8Damage TypesRadiant
Wall of Ice Wall of Ice 6 Action
-
 18m / 54ft 10d6Damage TypesCold