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List of Wizard spells

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A lists of spells available to be prepared by the Wizard class.

Overview[edit | edit source]

Wizard spells are Prepared spells, and must be prepared by the Wizard out of all the spells in their spellbook. Unlike other classes that use prepared spells, Wizards don't have access to all Wizard spells initially - they must scribe spells into their spellbook via scrolls first. In exchange, the Wizard spell list is considerably larger than other classes.

Wizard spells will use the caster's Intelligence modifier for Spell Save DC and Spell Attack rolls.

Additionally, the following spells do not have an acquirable scroll, and thus cannot be learned by scribing and can only be learned through leveling (see also Spells without scrolls):

Wizard spell list[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Acid SplashAcid Splash C Action
-
 18 m / 60ft
 2m / 7ft (Radius)
1d6AcidAcid
Blade WardBlade Ward C Action  2 turns  Self
-
-
Bone ChillBone Chill C Action  1 turn  18 m / 60ft Attack rollAttack roll 1d8NecroticNecrotic
Booming BladeBooming Blade C Action  1 turn  Weapon Range Attack rollAttack roll Normal weapon damage
1d8ThunderThunder
Bursting SinewBursting Sinew C Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
1d10PiercingPiercing
Dancing LightsDancing Lights C Action  10 turns  18 m / 60ft
 9m / 30ft (Radius)
-
-
Fire BoltFire Bolt C Action
-
 18 m / 60ft Attack rollAttack roll 1d10FireFire
FriendsFriends C Action  10 turns  9 m / 30ft
-
-
LightLight C Action  Long Rest  1.5 m / 5 ft
-
-
Mage HandMage Hand C Action
-
 18 m / 60ft
-
-
Minor IllusionMinor Illusion C Action
-
 18 m / 60ft
-
-
Poison SprayPoison Spray C Action
-
 3 m / 10ft 1d12PoisonPoison
Ray of FrostRay of Frost C Action  1 turn  18 m / 60ft Attack rollAttack roll 1d8ColdCold
Shocking GraspShocking Grasp C Action  1 turn  1.5 m / 5 ft Attack rollAttack roll 1d8LightningLightning
Toll the DeadToll the Dead C Action
-
 18 m / 60 ft 1d12NecroticNecrotic
True StrikeTrue Strike C Action  2 turns  18 m / 60 ft
-
-
Burning HandsBurning Hands 1 Action
-
 Self
 5m / 17ft (Cone)
3d6FireFire
Charm PersonCharm Person 1 Action  10 turns  18 m / 60 ft
-
Chromatic OrbChromatic Orb 1 Action
-
 18 m / 60 ft Attack rollAttack roll
-
Colour SprayColour Spray 1 Action  1 turn  Self
 5m / 17ft (Cone)
-
-
Disguise SelfDisguise Self 1 Action  Long Rest  Self
-
-
Enhance LeapEnhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Expeditious RetreatExpeditious Retreat 1 Bonus Action  Long Rest  Self
-
-
False LifeFalse Life 1 Action  Long Rest  Self
-
-
Feather FallFeather Fall 1 Bonus Action  10 turns  Self
 9m / 30ft (Radius)
-
-
Find FamiliarFind Familiar 1 Action
-
 18 m / 60ft
-
-
Fog CloudFog Cloud 1 Action
-
 18 m / 60ft
 5m / 17ft (Radius)
-
-
GreaseGrease 1 Action
-
 18 m / 60ft
-
Ice KnifeIce Knife 1 Action
-
 18 m / 60ft
 2m / 7ft (Radius)
Attack rollAttack roll 1d10PiercingPiercing
2d6ColdCold
LongstriderLongstrider 1 Action  Long Rest  1.5 m / 5 ft
-
-
Mage ArmourMage Armour 1 Action  Long Rest  1.5 m / 5 ft
-
-
Magic MissileMagic Missile 1 Action
-
 18 m / 60ft
-
1d4 + 1ForceForce
1d4 + 1ForceForce
1d4 + 1ForceForce
Protection from Evil and GoodProtection from Evil and Good 1 Action  Long Rest  1.5 m / 5 ft
-
-
Ray of SicknessRay of Sickness 1 Action  2 turns  18 m / 60 ft Attack rollAttack roll 2d8PoisonPoison
ShieldShield 1 Reaction  1 turn  Self
-
-
SleepSleep 1 Action  2 turns  18 m / 60 ft
-
-
Tasha's Hideous LaughterTasha's Hideous Laughter 1 Action  10 turns  18 m / 60ft
-
ThunderwaveThunderwave 1 Action
-
 1.5 m / 5 ft
 5m / 17ft (Cube)
2d8ThunderThunder
Witch BoltWitch Bolt 1 Action  10 turns  18 m / 60 ft Attack rollAttack roll 1d12LightningLightning
Arcane LockArcane Lock 2 Action  10 turns  1.5 m / 5 ft
-
-
BlindnessBlindness 2 Action  10 turns  18 m / 60 ft
-
BlurBlur 2 Action  10 turns  Self
-
-
Cloud of DaggersCloud of Daggers 2 Action
-
 18 m / 60 ft
-
4d4SlashingSlashing
Crown of MadnessCrown of Madness 2 Action  3 turns  18 m / 60ft
-
DarknessDarkness 2 Action
-
 18 m / 60 ft
-
-
DarkvisionDarkvision 2 Action  Long Rest  1.5 m / 5 ft
-
-
Detect ThoughtsDetect Thoughts 2 Action  Long Rest  Self
-
-
Enlarge/ReduceEnlarge/Reduce 2 Action
-
 9 m / 30ft
-
-
Flaming SphereFlaming Sphere 2 Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
2d6FireFire
Gust of WindGust of Wind 2 Action  1 turn  Self
 12m / 40ft
-
Hold PersonHold Person 2 Action  10 turns  18 m / 60 ft
-
InvisibilityInvisibility 2 Action  10 turns  1.5 m / 5 ft
-
-
KnockKnock 2 Action
-
 18 m / 60 ft
-
-
Magic WeaponMagic Weapon 2 Action  Long Rest  1.5 m / 5 ft
-
-
Melf's Acid ArrowMelf's Acid Arrow 2 Action  1 turn  18 m / 60 ft Attack rollAttack roll 4d4AcidAcid
2d4AcidAcid
Mirror ImageMirror Image 2 Action  10 turns  Self
-
-
Misty StepMisty Step 2 Bonus Action
-
 18 m / 60ft
-
-
Phantasmal ForcePhantasmal Force 2 Action  10 turns  18 m / 60 ft
-
Ray of EnfeeblementRay of Enfeeblement 2 Action  10 turns  18 m / 60 ft Attack rollAttack roll
-
Scorching RayScorching Ray 2 Action
-
 18 m / 60 ft Attack rollAttack roll 2d6FireFire
2d6FireFire
2d6FireFire
See InvisibilitySee Invisibility 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
Shadow BladeShadow Blade 2 Bonus Action
-
 Self
-
2d8 + Strength or Dexterity modifierPsychicPsychic
ShatterShatter 2 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
3d8ThunderThunder
WebWeb 2 Action
-
 18 m / 60 ft
 4m / 13ft (Radius)
-
Animate DeadAnimate Dead 3 Action
-
 3 m / 10ft
-
-
Bestow CurseBestow Curse 3 Action
-
 1.5 m / 5 ft
-
BlinkBlink 3 Action  10 turns  Self
-
-
CounterspellCounterspell 3 Reaction
-
-
-
-
FearFear 3 Action  2 turns  Self
 9m / 30ft (Cone)
-
Feign DeathFeign Death 3 Action  10 turns  1.5 m / 5ft
-
-
FireballFireball 3 Action
-
 18 m / 60ft
 4m / 13ft (Radius)
8d6FireFire
Gaseous FormGaseous Form 3 Action  Long Rest  1.5 m / 5 ft
-
-
Glyph of WardingGlyph of Warding 3 Action
-
 9 m / 30ft
 4m / 13ft (Radius)
-
Grant FlightGrant Flight 3 Action  10 turns  1.5 m / 5 ft
-
-
HasteHaste 3 Action  10 turns  9 m / 30ft
-
-
Hypnotic PatternHypnotic Pattern 3 Action  2 turns  18 m / 60 ft
 9m / 30ft (Radius)
-
Lightning BoltLightning Bolt 3 Action
-
 Self
 30m / 100ft
8d6LightningLightning
Protection from EnergyProtection from Energy 3 Action
-
 1.5 m / 5 ft
-
-
Remove CurseRemove Curse 3 Action
-
 1.5 m / 5 ft
-
-
Sleet StormSleet Storm 3 Action
-
 18 m / 60ft
-
SlowSlow 3 Action  10 turns  18 m / 60 ft
-
Stinking CloudStinking Cloud 3 Action
-
 18 m / 60 ft
-
Vampiric TouchVampiric Touch 3 Action  10 turns  1.5 m / 5 ft Attack rollAttack roll 3d6NecroticNecrotic
BanishmentBanishment 4 Action  2 turns  18 m / 60 ft
-
BlightBlight 4 Action
-
 9 m / 30ft 8d8NecroticNecrotic
ConfusionConfusion 4 Action  3 turns  18 m / 60 ft
 6m / 20ft (Radius)
-
Conjure Minor ElementalConjure Minor Elemental 4 Action
-
 18 m / 60ft
-
-
Dimension DoorDimension Door 4 Action
-
 50 m / 167ft
-
-
Evard's Black TentaclesEvard's Black Tentacles 4 Action
-
 18 m / 60ft
 6m / 20ft (Radius)
3d6BludgeoningBludgeoning
Fire ShieldFire Shield 4 Action
-
 Self
-
-
Greater InvisibilityGreater Invisibility 4 Action  10 turns  1.5 m / 5ft
-
-
Ice StormIce Storm 4 Action
-
 18 m / 60ft
 6m / 20ft (Radius)
2d8BludgeoningBludgeoning
4d6ColdCold
Otiluke's Resilient SphereOtiluke's Resilient Sphere 4 Action  3 turns  9 m / 30ft
-
-
Phantasmal KillerPhantasmal Killer 4 Action  10 turns  18 m / 60 ft 4d10PsychicPsychic
PolymorphPolymorph 4 Action  5 turns  18 m / 60ft
-
StoneskinStoneskin 4 Action  Long Rest  1.5 m / 5 ft
-
-
Wall of FireWall of Fire 4 Action
-
 18 m / 60ft 5d8FireFire
CloudkillCloudkill 5 Action
-
 18 m / 60ft
-
5d8PoisonPoison
Cone of ColdCone of Cold 5 Action
-
 Self
 9m / 30ft (Cone)
8d8ColdCold
Conjure ElementalConjure Elemental 5 Action
-
 18 m / 60 ft
-
-
Dominate PersonDominate Person 5 Action  10 turns  18 m / 60ft
-
Hold MonsterHold Monster 5 Action  10 turns  18 m / 60 ft
-
Planar BindingPlanar Binding 5 Action  10 turns  18 m / 60 ft
-
SeemingSeeming 5 Action  Long Rest  18 m / 60 ft
-
-
TelekinesisTelekinesis 5 Action  10 turns  18 m / 60ft
-
Wall of StoneWall of Stone 5 Action
-
 18 m / 60ft
-
-
Arcane GateArcane Gate 6 Action
-
 18 m / 60 ft
-
-
Chain LightningChain Lightning 6 Action
-
 18 m / 60ft 10d8LightningLightning
Circle of DeathCircle of Death 6 Action
-
 18 m / 60ft
 9m / 30ft (Radius)
8d6NecroticNecrotic
Create UndeadCreate Undead 6 Action
-
 3 m / 10ft
-
-
DisintegrateDisintegrate 6 Action
-
 9 m / 30ft 10d6 + 40ForceForce
EyebiteEyebite 6 Action
-
 18 m / 60ft
-
Flesh to StoneFlesh to Stone 6 Action  3 turns  18 m / 60ft
-
Globe of InvulnerabilityGlobe of Invulnerability 6 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
-
-
Otiluke's Freezing SphereOtiluke's Freezing Sphere 6 Action
-
 1.5 m / 5 ft 10d6ColdCold
Otto's Irresistible DanceOtto's Irresistible Dance 6 Action  10 turns  9 m / 30ft
-
SunbeamSunbeam 6 Action  10 turns  18m / 60ft 6d8RadiantRadiant
Wall of IceWall of Ice 6 Action  10 turns  18 m / 60ft 10d6ColdCold
10d6ColdCold