Cleric/spells

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Cleric Spell List[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Blade Ward Blade Ward C Action  2 turns  Self
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Guidance Guidance C Action  10 turns  1.5 m / 5 ft
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Light Light C Action  Long Rest  1.5 m / 5 ft
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Produce Flame Produce Flame C Action  Long Rest  Self
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Resistance Resistance C Action  10 turns  1.5 m / 5 ft
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Sacred Flame Sacred Flame C Action
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 18m / 60ft 1d8Damage TypesRadiant
Thaumaturgy Thaumaturgy C Action  10 turns  Self
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Bane Bane 1 Action  10 turns  9m / 30ft
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Bless Bless 1 Action  10 turns  9m / 30ft
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Command Command 1 Action
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 18 m / 60 ft
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Create or Destroy Water Create or Destroy Water 1 Action  3 turns  9m / 30ft
 4m / 13ft (Radius)
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Cure Wounds Cure Wounds 1 Action
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 1.5 m / 5 ft
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1d8hit points
Guiding Bolt Guiding Bolt 1 Action  2 turns  18m / 60ft Attack roll 4d6Damage TypesRadiant
Healing Word Healing Word 1 Bonus Action
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 18m / 60ft
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1d4hit points
Inflict Wounds Inflict Wounds 1 Action
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 1.5 m / 5 ft Attack roll 3d10Damage TypesNecrotic
Protection from Evil and Good Protection from Evil and Good 1 Action  Long Rest  1.5 m / 5 ft
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Sanctuary Sanctuary 1 Bonus Action  10 turns  18 m / 60 ft
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Shield of Faith Shield of Faith 1 Bonus Action  Long Rest  18 m / 60 ft
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Aid Aid 2 Action  Long Rest  Self
 9m / 30ft (Radius)
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Blindness Blindness 2 Action  10 turns  18 m / 60 ft
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Calm Emotions Calm Emotions 2 Action  10 turns  18 m / 60 ft
 6m / 20ft (Radius)
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Enhance Ability Enhance Ability 2 Action
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 1.5 m / 5 ft
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Hold Person Hold Person 2 Action  10 turns  18 m / 60 ft
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Lesser Restoration Lesser Restoration 2 Action
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 1.5 m / 5 ft
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Prayer of Healing Prayer of Healing 2 Action
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 Self
 9m / 30ft (Radius)
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2d8hit points
Protection from Poison Protection from Poison 2 Action  Long Rest  1.5 m / 5 ft
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Silence Silence 2 Action
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 18m / 60ft
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Spiritual Weapon Spiritual Weapon 2 Bonus Action
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 18 m / 60 ft
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1d8+1Damage TypesForce
Warding Bond Warding Bond 2 Action  Long Rest  1.5 m / 5 ft
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Animate Dead Animate Dead 3 Action
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 3m / 10ft
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Beacon of Hope Beacon of Hope 3 Action  10 turns  Self
 9m / 30ft (Radius)
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Bestow Curse Bestow Curse 3 Action
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 1.5 m / 5 ft
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Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
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Feign Death Feign Death 3 Action  10 turns  1.5m / 5ft
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Glyph of Warding Glyph of Warding 3 Action
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 9m / 30ft
 4m / 13ft (Radius)
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Mass Healing Word Mass Healing Word 3 Bonus Action
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 Self
 18m / 60ft (Radius)
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1d4hit points
Protection from Energy Protection from Energy 3 Action
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 1.5 m / 5 ft
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Remove Curse Remove Curse 3 Action
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 1.5 m / 5 ft
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Revivify Revivify 3 Action
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 9m / 30ft
 9m / 30ft (Radius)
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Speak with Dead Speak with Dead 3 Action  Long Rest  9m / 30ft
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Spirit Guardians Spirit Guardians 3 Action  10 turns  Self
 3m / 10ft (Radius)
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Banishment Banishment 4 Action  2 turns  18 m / 60 ft
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Death Ward Death Ward 4 Action  Long Rest  1.5 m / 5 ft
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Freedom of Movement Freedom of Movement 4 Action  Long Rest  1.5 m / 5 ft
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Guardian of Faith Guardian of Faith 4 Action
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 9m / 30ft
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Contagion Contagion 5 Action
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 1.5 m / 5 ft Attack roll
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Dispel Evil and Good Dispel Evil and Good 5 Action  10 turns  Self
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Flame Strike Flame Strike 5 Action
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 18 m / 60 ft
 3m / 10ft (Radius)
5d6Damage TypesFire
5d6Damage TypesRadiant
Greater Restoration Greater Restoration 5 Action
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 1.5 m / 5 ft
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Insect Plague Insect Plague 5 Action
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 18 m / 60 ft
 6m / 20ft (Radius)
4d10Damage TypesPiercing
Mass Cure Wounds Mass Cure Wounds 5 Action
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 18 m / 60 ft
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3d8hit points
Planar Binding Planar Binding 5 Action  10 turns  18 m / 60 ft
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Telekinesis Telekinesis 5 Action  10 turns  18m / 60ft
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Blade Barrier Blade Barrier 6 Action
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 18m / 60ft 6d10Damage TypesSlashing
Create Undead Create Undead 6 Action  Long Rest  3m / 10ft
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Harm Harm 6 Action  Long Rest  18 m / 60 ft 14d6Damage TypesNecrotic
Heal Heal 6 Action
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 18 m / 60 ft
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70hit points
Heroes' Feast Heroes' Feast 6 Action  Long Rest  Self
 18m / 60ft (Radius)
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Planar Ally Planar Ally 6 Action
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 18 m / 60 ft
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