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Merregon Legionnaires are a type of Fiend creature in Baldur's Gate 3. Merregon are foot-soldiers that serve in the Nine Hells. They can be found at the Grymforge and Gauntlet of Shar.
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| image = Merregon Legionnaire Model.png | | image = Merregon Legionnaire Model.png | ||
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{{ | {{Infobox statistics | ||
| name = Merregon Legionnaire | |||
|name = Merregon Legionnaire | | image = Merregon Legionnaire Model.png | ||
|image= | | imagesize = 0.7 | ||
| | | race = [[Fiend]] | ||
| | | size = Medium | ||
| | | type = Fiend | ||
| | | armour_class = 16 | ||
| | | hit_points = 45 | ||
| | | hit_points_tactician = 58 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 50 | ||
| | | weight_lb = 100 | ||
| | | level = 5 | ||
| | | str = 18 | ||
| | | dex = 12 | ||
| | | con = 17 | ||
| | | int = 6 | ||
| | | wis = 12 | ||
| | | cha = 8 | ||
| | |||
| | | resistant1 = Bludgeoning | ||
| | | resistant2 = Piercing | ||
| | | resistant3 = Slashing | ||
| | | resistant4 = Cold | ||
| | | immune1 = Fire | ||
| | | immune2 = Poison | ||
| | |||
| | | condition1_name = Infernal Legion | ||
| | | condition1_description = +1 to Strength, and -1 to Intelligence, Wisdom, and Charisma, per nearby mask. | ||
| | |||
| | | feature1_name = Devil's Sight | ||
| | | feature1_description = You can see normally in darkness, to a distance of 24 m (80 ft). | ||
| | | feature2_name = Extra Attack | ||
| | | feature2_description = Make an additional free attack after making an unarmed or weapon attack. | ||
| | | feature3_name = Magic Resistance | ||
}}'''Merregon Legionnaires''' are a type of [[Fiend]] creature in [[Baldur's Gate 3]]. Merregon are foot-soldiers that serve in the Nine Hells. | | feature3_description = Advantage on saving throws against spells and other magical effects. | ||
| feature4_name = Opportunity Attack | |||
| feature4_description = Automatically attack an enemy moving out of your reach. | |||
| feature5_name = Sentinel: Opportunity Advantage | |||
| feature5_description = Advantage on Opportunity Attacks. | |||
| feature5_mode = Tactician | |||
| feature6_name = Sentinel: Snare | |||
| feature6_description = When you hit a creature with an Opportunity Attack, it cannot move for the rest of its turn. | |||
| feature6_mode = Tactician | |||
| feature7_name = Sentinel: Vengeance | |||
| feature7_description = When an enemy in melee range attacks an ally, use a Reaction to make a weapon attack against that enemy. | |||
| feature7_mode = Tactician | |||
}}'''Merregon Legionnaires''' are a type of [[Fiend]] creature in ''[[Baldur's Gate 3]]''. Merregon are foot-soldiers that serve in the Nine Hells. They can be found at the [[Grymforge]] and [[Gauntlet of Shar]]. | |||
== Conditions == | == Conditions == | ||
{{Condition|Infernal Legion}} | {{Condition|Infernal Legion}} | ||
''(from equipped item)'' | ''(from equipped item)'' | ||
== Notable loot == | == Notable loot == |
Revision as of 01:07, 12 February 2024
Merregon Legionnaire | |||||||||||||
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Medium Fiend | |||||||||||||
Level 5 Fiend | |||||||||||||
Stats | |||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Fire, Poison | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing, Cold | ||||||||||||
Conditions | |||||||||||||
| +1 to Strength, and -1 to Intelligence, Wisdom, and Charisma, per nearby mask. | ||||||||||||
Features | |||||||||||||
| You can see normally in darkness, to a distance of 24 m (80 ft). | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| Advantage on saving throws against spells and other magical effects. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | Advantage on Opportunity Attacks. | ||||||||||||
Tactician | When you hit a creature with an Opportunity Attack, it cannot move for the rest of its turn. | ||||||||||||
Tactician | When an enemy in melee range attacks an ally, use a Reaction to make a weapon attack against that enemy. |
Conditions
- You are one, you are legion, without personality or individuality - born only to fight.
- When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence, Wisdom, and Charisma decrease by 1 per nearby mask.
(from equipped item)
Notable loot
External links
- Merregon on the Forgotten Realms Wiki