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Mrak: Difference between revisions

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(Updated infobox)
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{{Infobox character
{{Infobox creature
 
| name = Mrak
| name = Mrak
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
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| level = 2
| level = 2


| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = Humanoid
| hit_points = 14
| e hp = 9
| hit_points_tactician = 18
| hp = 14
| armour_class = 14
| t hp = 18
| movement_speed_meters = 9
| ac = 14
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 35
| weight kg = 35
| weight_lb = 70
| hiddenlevel = 2
| str = 11
| str = 11
| dex = 11
| dex = 11
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| cha = 8
| cha = 8


| feature1_name = Opportunity Attack
| conditions = Slightly Drunk
| feature1_description = Automatically attack an enemy moving out of your reach.
| passives = Darkvision, Opportunity Attack
| feature2_name = Darkvision
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature3_name = Fury of the Small
| feature3_description = Deal an additional 1d6 physical damage to a target larger than you.
| feature3_mode = Tactician
}}
}}
}}


'''Devout Mrak''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. He patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. He is excited about the prospect of getting every goblin [[Brand of the Absolute|branded]] before the next raid.
'''Devout Mrak''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. He patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. He is excited about the prospect of getting every goblin [[Brand of the Absolute|branded]] before the next raid.
==Conditions==
*{{Cond|Slightly Drunk}}


==Attacks and abilities==
==Attacks and abilities==

Revision as of 19:26, 30 May 2024

Devout Mrak is a goblin in the Goblin Camp in Act One. He patrols the front room of the Shattered Sanctum, near Priestess Gut. He is excited about the prospect of getting every goblin branded before the next raid.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft