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Mrak: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Mrak
| name = Devout Mrak
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| titles = Devout
| image = <gallery>
| image = Devout_Mrak.png
Devout_Mrak.png|In-game
Portrait Mrak.png|Portrait
</gallery>
| race = [[Goblin]]
| race = [[Goblin]]
| level = 2
| level = 2


| size = Small
| size = Small
| type = Humanoid
| type = [[Humanoid]]
| e hp = 9
| e hp = 9
| hp = 14
| hp = 14

Revision as of 00:06, 2 July 2024

Devout Mrak is a goblin in the Goblin Camp in Act One. He patrols the front room of the Shattered Sanctum, near Priestess Gut. He is excited about the prospect of getting every goblin branded before the next raid.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft