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Steel Watcher (creature): Difference between revisions

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Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a {{RarityItem|Watcher Crossbow}}. The weapon does not drop when the Steel Watcher dies, but can be disarmed.  
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a {{RarityItem|Watcher Crossbow}}. The weapon does not drop when the Steel Watcher dies, but can be disarmed.  
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Debilitating Shot|item=Watcher Crossbow}}
{{Feature box|Main Hand Attack|item=Watcher Greatsword}}
{{Feature box|Main Hand Attack|item=Watcher Greatsword}}
{{Feature box|Debilitating Shot|item=Watcher Crossbow}}
{{Feature box|Reprimand}}
{{Feature box|Reprimand}}
{{Feature box|Self-Detonate}}
{{Feature box|Self-Detonate}}

Revision as of 10:35, 23 July 2024

This page is for the Steel Watcher creature. For the race, see Steel Watcher.

Steel Watchers are NPCs mainly found in the city of Baldur's Gate.

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I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.
Steel Watcher

Overview

Steel Watchers were invented by Enver Gortash Enver Gortash in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.

Combat

Each Steel Watcher wields a Watcher Greatsword or a Watcher Crossbow. The weapon does not drop when the Steel Watcher dies, but can be disarmed.

Attacks and abilities

Ranged Attack.webp
D10 Piercing.png 3d10 (3~30) + DEX modifier Damage TypesPiercing

Fire a hefty ballista bolt that may Pin Down Pin Down the target.

 Range: 18 m / 60 ft
Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Generic Control.webp
Reprimand Reprimand ()

A pacifying strike that knocks the target Prone Prone.

 Melee: 1.5 m / 5  ft
Generic Explosion.webp
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

DEX Save
 Range: Self

Immunities

Steel Watchers are immune to the following conditions:

Notable loot

Related quests

Notes

  • Defeating a Steel Watcher inflicts the party with Pursuit Protocol Pursuit Protocol for 20 turns.

Gallery