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== Involvement == | == Involvement == | ||
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze. | If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze. | ||
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{ | |||
*{{ | * {{Dialogue option|''Down the drink.''}} ({{SavingThrow|CON|dc=15}} to avoid taking{{DamageText|1d6|Poison}} for {{Duration|10}}) | ||
*{{ | * {{Dialogue option|''Spill the beer, then pretend to drink from the empty cup.''|roll=Sleight of Hand|dc=10}} | ||
* {{Dialogue option|After you! I shouldn't drink before the host.|roll=Deception|dc=10}} | |||
* {{Dialogue option|''Show off an elaborate bartending trick.''|tags=Bard|roll=Performance|dc=10|advantage=y}} | |||
Failing any of the checks above will give you another chance to avoid suspicion: | Failing any of the checks above will give you another chance to avoid suspicion: | ||
*''Down the drink.'' | * {{Dialogue option|''Down the drink.''}} (same as above) | ||
* | * {{Dialogue option|''Drink quickly to squash their suspicions.''}} (same as above) | ||
*{{ | * {{Dialogue option|You caught me. It's poisoned.}} (this will turn the whole camp hostile) | ||
*{{ | * {{Dialogue option|I'm simply being a good guest, that's all.|roll=Persuasion|dc=10}} | ||
* | * {{Dialogue option|I was checking none of you idiots had spilled anything foul in there.|roll=Deception|dc=10}} | ||
* {{Dialogue option|Aw, c'mon. I've already had a few cups... can barely see straight.|roll=Performance|dc=7}} | |||
* {{Dialogue option|''Read her mind.''|tags=Detect Thoughts|roll=Wisdom}} | |||
** {{Dialogue option|Don't be stupid. You might be able to drink all day - the Absolute needs me sober.}} | |||
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink. | If successful in tricking the goblin's, Mirg will be one of the many to die from her drink. | ||
Revision as of 07:59, 9 November 2024
Sharp-Eye Mirg is a Goblin Sharp-Eye in the Goblin Camp in Act One. She hanging around one of the tables close to the the stage were Volo is preforming.
Mirg has been wounded during the raid - her arm is singed, and she's complaining about it to her mate Puli.
“Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.„
Involvement
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
- Down the drink. (DC 15 Constitution saving throw to avoid taking1d6Poison for Duration: 10 turns)
- [SLEIGHT OF HAND] Spill the beer, then pretend to drink from the empty cup. (DC 10)
- [DECEPTION] After you! I shouldn't drink before the host. (DC 10)
- [BARD] [PERFORMANCE] Show off an elaborate bartending trick. (DC 10 )
Failing any of the checks above will give you another chance to avoid suspicion:
- Down the drink. (same as above)
- Drink quickly to squash their suspicions. (same as above)
- You caught me. It's poisoned. (this will turn the whole camp hostile)
- [PERSUASION] I'm simply being a good guest, that's all. (DC 10)
- [DECEPTION] I was checking none of you idiots had spilled anything foul in there. (DC 10)
- [PERFORMANCE] Aw, c'mon. I've already had a few cups... can barely see straight. (DC 7)
- [DETECT THOUGHTS] [WISDOM] Read her mind.
- Don't be stupid. You might be able to drink all day - the Absolute needs me sober.
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.
Combat
Attacks and abilities
External links
- Mirg on the Forgotten Realms Wiki