Tridents: Difference between revisions
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(Removed Can't Dual Wield property as only a couple of NPC tridents seem to have it and none of the normally player accessible ones) |
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| versatile damage = 1d8 | | versatile damage = 1d8 | ||
| thrown = yes | | thrown = yes | ||
| dippable = yes | | dippable = yes | ||
| weapon actions = Rush Attack, Piercing Strike, Disarming Strike | | weapon actions = Rush Attack, Piercing Strike, Disarming Strike |
Revision as of 12:47, 4 January 2024
Tridents are a type of versatile martial melee weapon. Following are some base attributes common to most tridents, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Trident. Further down below, you can find a list of all tridents in the game.
Properties
- One-handed damage
- 1d6 (1~6) + Strength modifier Piercing damage
- Two-handed damage
- 1d8 (1~8) + Strength modifier Piercing damage
- Details
- Versatile
- Melee: 1.5 m / 5 ft
- Thrown
- Dippable
Actions
If you have proficiency, equip in main hand to gain:
-
- Rush Attack ()
- Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
-
- Piercing Strike ()
- Stab an enemy and possibly inflict Gaping Wounds.
-
- Disarming Strike ()
- Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
List of tridents
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d6 | Piercing |
1.8 kg
|
4 | |||
+3 | 1d6 + 3 1d6 |
Piercing Cold |
1.6 kg
|
40 |
|
|
1d6 | Piercing |
1.8 kg
|
40 | |||
+1 | 1d6 + 1 | Piercing |
1.8 kg
|
55 | ||
1d6 | Piercing |
1.8 kg
|
390 |
|
||
+2 | 1d6 + 2 | Piercing |
1.8 kg
|
125 | ||
+1 | 1d6 + 1 | Piercing |
1.8 kg
|
630 |
|
|
+3 | 1d6 + 3 1d6 |
Piercing Thunder |
1.8 kg
|
840 |
|
Legacy content
External links
- Trident on the Forgotten Realms Wiki