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Merregon Legionnaire: Difference between revisions
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Merregon Legionnaires are a non-playable Fiend race of creatures in Baldur's Gate 3. They can be found at the Grymforge and in the Gauntlet of Shar.
HiddenDragon (talk | contribs) (Patch 6 updated stats) |
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| feature7_description = When an enemy in melee range attacks an ally, use a Reaction to make a weapon attack against that enemy. | | feature7_description = When an enemy in melee range attacks an ally, use a Reaction to make a weapon attack against that enemy. | ||
| feature7_mode = Tactician | | feature7_mode = Tactician | ||
}}'''Merregon Legionnaires''' are a | }}'''Merregon Legionnaires''' are a non-playable [[Fiend]] race of creatures in ''[[Baldur's Gate 3]]''. They can be found at the [[Grymforge]] and in the [[Gauntlet of Shar]]. | ||
== About == | |||
Merregon are common foot-soldiers that serve in the Nine Hells. They mindlessly obey their superiors, such as [[Raphael]] and [[Yurgir]], and are even willing to kill themselves if so ordered. | |||
== Conditions == | == Conditions == | ||
{{Condition|Infernal Legion}} | {{Condition|Infernal Legion}} | ||
''(from | ''(from {{RarityItem|Devilfoil Mask}})'' | ||
== Merregon characters == | |||
* [[Hoarding Merregon]] | |||
== Notable loot == | == Notable loot == | ||
* | * {{RarityItem|Merregon Halberd}} | ||
* {{RarityItem|Devilfoil Mask}} | * {{RarityItem|Devilfoil Mask}} | ||
Revision as of 14:25, 16 March 2024
Merregon Legionnaire | |||||||||||||
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Medium Fiend | |||||||||||||
Level 5 Fiend | |||||||||||||
Stats | |||||||||||||
Armour Class | 17 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Fire, Poison | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing, Cold | ||||||||||||
Conditions | |||||||||||||
| +1 to Strength, and -1 to Intelligence, Wisdom, and Charisma, per nearby mask. | ||||||||||||
Features | |||||||||||||
| You can see normally in darkness, to a distance of 24 m (80 ft). | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| Advantage on saving throws against spells and other magical effects. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | Advantage on Opportunity Attacks. | ||||||||||||
Tactician | When you hit a creature with an Opportunity Attack, it cannot move for the rest of its turn. | ||||||||||||
Tactician | When an enemy in melee range attacks an ally, use a Reaction to make a weapon attack against that enemy. |
About
Merregon are common foot-soldiers that serve in the Nine Hells. They mindlessly obey their superiors, such as Raphael and Yurgir, and are even willing to kill themselves if so ordered.
Conditions
- You are one, you are legion, without personality or individuality - born only to fight.
- When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence, Wisdom, and Charisma decrease by 1 per nearby mask.
(from Devilfoil Mask)
Merregon characters
Notable loot
External links
- Merregon on the Forgotten Realms Wiki