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Merregon Legionnaire: Difference between revisions
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Merregon Legionnaires are a non-playable Fiend race of creatures in Baldur's Gate 3. They can be found at the Grymforge and in the Gauntlet of Shar.
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(Changed resistances section to reflect non-magical resistance) |
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| cha = 8 | | cha = 8 | ||
| resistant1 = Bludgeoning | | nonmagic resistant1 = Bludgeoning | ||
| resistant2 = Piercing | | nonmagic resistant2 = Piercing | ||
| resistant3 = Slashing | | nonmagic resistant3 = Slashing | ||
| resistant4 = Cold | | resistant4 = Cold | ||
| immune1 = Fire | | immune1 = Fire |
Revision as of 01:33, 26 March 2024
Merregon Legionnaire | |||||||||||||
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Medium Fiend | |||||||||||||
Level 5 Fiend | |||||||||||||
Stats | |||||||||||||
Armour Class | 17 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Fire, Poison | ||||||||||||
Resistant | , Cold | ||||||||||||
Non-Magical Resistances | |||||||||||||
Resistant | Bludgeoning, Piercing, Slashing | ||||||||||||
Conditions | |||||||||||||
| +1 to Strength, and -1 to Intelligence, Wisdom, and Charisma, per nearby mask. | ||||||||||||
Features | |||||||||||||
| You can see normally in darkness, to a distance of 24 m (80 ft). | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| Advantage on saving throws against spells and other magical effects. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | Advantage on Opportunity Attacks. | ||||||||||||
Tactician | When you hit a creature with an Opportunity Attack, it cannot move for the rest of its turn. | ||||||||||||
Tactician | When an enemy in melee range attacks an ally, use a Reaction to make a weapon attack against that enemy. |
About
Merregon are common foot-soldiers that serve in the Nine Hells. They mindlessly obey their superiors, such as Raphael and Yurgir, and are even willing to kill themselves if so ordered.
Conditions
- You are one, you are legion, without personality or individuality - born only to fight.
- When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence, Wisdom, and Charisma decrease by 1 per nearby mask.
(from Devilfoil Mask)
Merregon characters
Notable loot
External links
- Merregon on the Forgotten Realms Wiki