Tipplesome Patron: Difference between revisions

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== Combat ==
== Combat ==
=== Attacks and Abilities ===
=== Attacks and Abilities ===
{{Feature box|name=Bloodlust (Redcap)|image name = Generic Buff.webp
{{Feature box|Bloodlust (Redcap)}}
|* Fill an ally with {{cond|Bloodlust}}. It can heal when it kills a creature, and may attack three times.
}}


{{Feature box|name=Multiattack (Redcap)|image name = Multiattack Earth Elemental.webp
{{Feature box|Multiattack (Redcap)}}
|* While {{cond|Bloodlust|bloodlusting}}, the redcap can deal {{DamageText|1d6+6|Slashing}} damage three times.
}}


{{Feature box|name=Open Wounds|image name = Generic Blood.webp
{{Feature box|Open Wounds}}
|* Make an enemy {{cond|Bleeding|bleed}} and deal {{DamageText|2d6|Piercing}} damage.
}}


=== Tactics ===
=== Tactics ===

Revision as of 07:56, 29 April 2024

Tipplesome Patron is a type of Redcap in disguise that can be encountered at The Blushing Mermaid in the Lower City during Act Three.

About

Tipplesome Patrons are Ethels piraty redcap servants in disguise. They will reveal themselves upon being attacked, or when angering Ethel.

Names

Multiattackers:

  • Flaming Pete
  • Maggoty Jim
  • Silas Silvertongue

Sages:

  • Blunder Bob
  • Two-Toes Rischer
  • Bert 'The Weasel' Adams

Combat

Attacks and Abilities

Generic Buff.webp
Bloodlust Bloodlust ()
D6 Healing.png 3d6 (3~18) hit points

The redcap's bloodthirsty cries fill one of its allies with bloodlust. It heals when it kills a creature and can attack three times.
 Range: 12 m / 40 ft
Multiattack Earth Elemental.webp
Normal weapon damage
+ Normal weapon damage

Aim multiple attacks at a target
 Melee: 1.5 m / 5  ft
Generic Blood.webp
D6 Piercing.png 2d6 (2~12) Damage TypesPiercing damage

Rend a creature's flesh and make them Bleed.
DEX Save
 Range: 18 m /  ft

Tactics

There are six Tipplesome Patrons; three who are a stronger version of the common Redcap (no bandanna) and three who are a stronger version of the common Redcap Blood Sage (with bandanna). These redcaps have two main tactics: sages will give Bloodlust (Condition) to the multiattackers, and cause Bleeding (Condition) on enemies. Bloodlust allows the redcaps to use their multiattack, and Steeped in Slaughter gives them advantage against bleeding targets.

Gallery

Notable loot

External links