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Lady Lockjaw: Difference between revisions

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{{PageSeo
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| description = Lady Lockjaw is one of Nine-Fingers' bodyguards and member of the Guild, encountered during Act Three.
| description = Lady Lockjaw is a member of the Ladies Court, one of Nine-Fingers' elite bodyguards and part of the Guild. She can be encountered in the Guildhall during Act Three.
| image = Lady Lockjaw.png
| image = Lady Lockjaw.png
}}
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| passives = Darkvision, Dwarven Resilience, Evasion, Fast Hands, Opportunity Attack, Reliable Talent, Uncanny Dodge
| passives = Darkvision, Dwarven Resilience, Evasion, Fast Hands, Opportunity Attack, Reliable Talent, Uncanny Dodge
}}
}}
'''Lady Lockjaw''' is one of [[Nine-Fingers Keene|Nine-Fingers']] bodyguards and member of [[The Guild|the Guild]], encountered during [[Act Three]].
'''Lady Lockjaw''' is a member of the Ladies Court, one of [[Nine-Fingers Keene|Nine-Fingers']] elite bodyguards and part of [[The Guild|the Guild]]. She can be encountered in the [[Guildhall]] during [[Act Three]].


== Combat ==
== Combat ==

Revision as of 20:44, 30 October 2024

Lady Lockjaw is a member of the Ladies Court, one of Nine-Fingers' elite bodyguards and part of the Guild. She can be encountered in the Guildhall during Act Three.

Combat

Attacks and abilities

Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Dagger
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Longbow +1
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Dash Bonus Action.webp
Cunning Action: Dash Cunning Action: Dash ()
Cover more distance this turn: double your movement speed.
 Range: Self

Notes