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Tiny (Goblin)
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Brawler Tiny | |||||||||||||
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Small Humanoid | |||||||||||||
Level 2 Goblin | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg ( lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
| +2 to Strength, disadvantage on Charisma and Dexterity checks. | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
“ | What? Get - oh, s-sorry. I - I didn't know who I was talkin' to. |
„ |
— Tiny fearfully apologizing to the player. |
Tiny is a Goblin Brawler in the Goblin Camp in Act One. She is hanging around the eastern courtyard, listening to Novice Crusher boasting. As a member of his entourage, she will join on Crusher's side if you choose to fight him.
Once the interaction with the egoistical goblin is over, Tiny along with the rest of the crowd will go to an empty table close to the cooking spit to enjoy the party. She will be a tad fearful of the player if they bested Crusher.
Conditions
- Just drunk enough for everyone to notice. Strength increased by 2, Disadvantage on Charisma and Dexterity checks.