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Racha

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Racha is a goblin who can be met at Moonrise Towers in Act Two.

Involvement[edit | edit source]

Act Two[edit | edit source]

Racha can be found at Moonrise Towers undergoing a trial by Ketheric Thorm Ketheric Thorm for her failures, if Minthara Minthara or Fezzerk Fezzerk did not survive Act One. Racha is accompanied by Darra Darra and Drenn Drenn.

It is not possible for the party to speak with any of the goblins outside of the cutscene. The player character has several options for deciding their fate. If the party set them free, the surviving goblins flee from Moonrise Towers and disappear.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Flourish.webp
Flourish Flourish (Bonus Action)   –  Goblin Scimitar
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Lacerate.webp
Lacerate Lacerate (Action)   –  Goblin Scimitar
Damage: 2~7
1d6 + 1SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack (Action)   –  Goblin Scimitar
Damage: 2~7
1d6 + 1SlashingSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Generic Damage.webp
Throw Stone Throw Stone (Action)
Damage: 1~4

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot[edit | edit source]