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{{PageSeo
{{PageSeo
| description = Ghoul is an Undead creature in Baldur's Gate 3. It is found on the Rosymorn Monastery Trail.  
| description = Ghoul is an Undead creature in Baldur's Gate 3. It is found on the Rosymorn Monastery Trail.  
| image = Ghoul.jpg
| image = Ghoul.png
}}
}}
{{CharacterInfo
{{hatnote|For the [[Animate Dead]] ghoul summon, see [[Ghoul (Animate Dead)]].}}
|name = Ghoul
{{Infobox statistics
|image=[[File:Ghoul.png|200px]]
| name = Ghoul
|STR=13
| image = Ghoul.png
|DEX=15
| imagesize = 0.6
|CON=10
| race = Ghoul
|INT=7
| size = Medium
|WIS=10
| type = Undead
|CHA=6
| armour_class = 12
|level=3
| hit_points = 22
|race=Ghoul
|type=Undead
|HP=22
|AC=12
|speed=9m / 30ft
|size=Medium
|weight=50kg
|proficiency=2
|initiative=+2
|location= [[Rosymorn Monastery]]
|allies=[[Undead]]
|poison=Immune
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
|exp=75}}{{hatnote|For the [[Animate Dead]] ghoul summon, see [[Ghoul (Animate Dead)]].}}
'''Ghouls''' are an [[Undead]] [[Humanoid]] creature and non-playable [[race]] in [[Baldur's Gate 3]]. They can be found along the [[Rosymorn Monastery Trail]].


== About ghouls ==
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 50
| weight_lb =
| level = 3
| str = 13
| dex = 15
| con = 10
| int = 7
| wis = 10
| cha = 6
 
| immune1 = Poison
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
'''Ghouls''' are an [[Undead]] [[Humanoid]] creature and non-playable [[race]] in ''[[Baldur's Gate 3]]''. They can be found along the [[Rosymorn Monastery Trail]].
 
== About ==
{{quote|Driven by their insatiable hunger for humanoid flesh, ghouls usually roam the night in packs.}}
{{quote|Driven by their insatiable hunger for humanoid flesh, ghouls usually roam the night in packs.}}
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}.
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}.




Ghouls can be created by the [[Spells|level 5 Necromancy spell]] {{SAI|Animate Dead: Ghoul}}, which can be learnt by a {{class|Wizard}} or {{class|Cleric}}. These ghouls have a higher level and differing abilities. See [[Ghoul (Animate Dead)]].
Ghouls can be created by the [[Spells|level 5 Necromancy spell]], [[Animate Dead: Ghoul]], which can be learnt by a [[wizard]] or [[cleric]]. These ghouls have a higher level and differing abilities. See [[Ghoul (Animate Dead)]].
 
The Ghouls summoned by the special spell [[Danse Macabre]], which is acquired from reading the [[Necromancy of Thay]], is yet another distinct variant. See [[Ghoul (Danse Macabre)]].


==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|Claws (Ghoul)}}
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target.
 
{{Action}}
 
{{Attack Roll}}
 
{{Range|melee}}
 
{{DamageInfo|2d4+1|Slashing}}
 
{{SavingThrow|CON|11}} to prevent {{cond|Paralysed|Paralyse}}.
}}


== Notable ghouls ==
== Ghoul characters ==
=== Characters===
* [[Benji]]
* [[Benji]]


===Enemy types ===
== Ghoul enemy variants ==
* [[Fallen Gur Hunter]]
* [[Ghast]]
* [[Ghoul Medic]]
* [[Winged Horror]]
* [[Winged Horror]]
* [[Ghast]]
* [[Fallen Gur Hunter]]


===[[Animate Dead]] summons===
== Ghoul summons==
* [[Flying Ghoul]]
* [[Flying Ghoul]]
* [[Ghoul (Animate Dead)]]
* [[Ghoul (Animate Dead)]]
* [[Ghoul (Danse Macabre)]]


== External links ==
== External links ==

Latest revision as of 10:17, 28 April 2024

For the Animate Dead ghoul summon, see Ghoul (Animate Dead).

Ghouls are an Undead Humanoid creature and non-playable race in Baldur's Gate 3. They can be found along the Rosymorn Monastery Trail.

About[edit | edit source]

Driven by their insatiable hunger for humanoid flesh, ghouls usually roam the night in packs.

Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause paralysis paralysis, and they are immune to Damage TypesPoison.


Ghouls can be created by the level 5 Necromancy spell, Animate Dead: Ghoul, which can be learnt by a wizard or cleric. These ghouls have a higher level and differing abilities. See Ghoul (Animate Dead).

The Ghouls summoned by the special spell Danse Macabre, which is acquired from reading the Necromancy of Thay, is yet another distinct variant. See Ghoul (Danse Macabre).

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()
D4 Slashing.png 2d4 (2~8) Damage TypesSlashing damage

Lash out with deadly claws and possibly Paralysed Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft

Ghoul characters[edit | edit source]

Ghoul enemy variants[edit | edit source]

Ghoul summons[edit | edit source]

External links[edit | edit source]