Mimic: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 42: Line 42:
== Attacks ==
== Attacks ==


=== '''Bite:''' ===
{{Feature box|name=Bite|link=Bite (Mimic)|image name=Bite.webp
|{{DamageInfo|1d8+3|Piercing|save=Strength|save effect=Disarmed}}
Bite a target and possibly swallow its weapon.
Bite a target and possibly swallow its weapon.
* {{Attack Roll}}: +3
}}
{{DamageInfo|count=1|die=8|type=Piercing|plus=3|save=Strength|save effect=Disarmed}}


* '''On Hit:''' Make a {{SavingThrow|STR|dc=13}} the target's main hand weapon will be disarmed and consumed. [[Warlock|Warlocks]] and [[Eldritch Knight]] are immune to this if using a bonded weapon. Weapon can be looted off the Mimic once slain, though will be lost if the Mimic is knocked into a chasm.
{{Feature box|name=Pseudopod Lash|image name=Thorn Whip.webp
 
|{{DamageInfo|2d6+3|type=Acid}}
=== '''Pseudopod Lash:''' ===
* Lash out with a tongue-like appendage to reduce the target's [[Armour Class|AC]] by 2 and pull it {{Range|m=6|ft=20}} closer.
Lash out with a tongue-like appendage to reduce the target's [[Armour Class|AC]] by 2 and pull it {{Range|m=6|ft=20}} closer.
}}
 
* {{Attack Roll}}: +3
{{DamageInfo|count=2|die=6|plus=3|type=Acid}}
 
* '''On Hit:''' Causes the [[Acid (Condition)]] for {{Duration|2}}.
 
* Pulls struck target {{Range|m=6|ft=20}} closer. This move can cause fall damage or even fling someone into a chasm, if they are in the right position.


== Tactics ==
== Tactics ==
Line 71: Line 64:
* Gold
* Gold
* Random mix of common weapons, rings and/or gems.
* Random mix of common weapons, rings and/or gems.
* {{SmIconLink|Handaxe PlusOne Icon.png|Handaxe +1}} (Grymforge Mimic)
* {{RarityItem|Handaxe +1}} (Grymforge Mimic)
* {{SmIconLink|Wondrous Gloves Icon.png|Wondrous Gloves}} (Grymforge Mimic)
* {{RarityItem|Wondrous Gloves}} (Grymforge Mimic)
* {{SmIconLink|Fey Semblance Amulet Icon.png|Spineshudder Amulet}} (Moonrise Towers Mimic)
* {{RarityItem|Spineshudder Amulet}} (Moonrise Towers Mimic)


== External Links ==
== External Links ==

Revision as of 12:16, 10 December 2023

Template:Up to date

Mimic
Mimic Model.png
Stats
Level 3

STR

17
(+3)

DEX

12
(+1)

CON

15
(+2)

INT

5
(-3)

WIS

13
(+1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Monstrosity
Creature Type Icon.png  Type Monstrosity
HP Icon.png  HP 58; 75TTactician
Creature AC Icon.png  AC 12
Creature Speed Icon.png  Movement Speed 4.5m / 15ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg / 100lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Resistances
Immune to all Acid
Character information
Location Grymforge
In-game
Mimic.webp
Mimics are a type of Monstrosity creature in Baldur's Gate 3. They often resemble ordinary chests and devour unaware prey that attempt to open them.

About Mimics

Mimics can transform to take on the appearance of ordinary objects, often resembling that of treasure chests. They lie in wait and grow long tentacles and reveal sharp teeth, feasting on unaware prey that get close.

Attacks

Bite.webp
Bite Bite ()
D8 Piercing.png 2d8 (2~16) Damage TypesPiercing damage

Bite a target and possibly swallow its weapon.
 Melee: 1.5 m / 5  ft
Thorn Whip.webp
D6 Acid.png 3d6 + 3 (6~21) Damage TypesAcid damage

Lash out with a tongue-like appendage to reduce the target's Armour Class Armour Class by 2 and pull it 6 m / 20 ft closer.
 Range: 12 m / 40 ft

Tactics

Mimics are very much ambushers, using their ability to disguise to take their enemies by surprise. When a character approaches a Mimic while disguised, they will make a Perception Skill Check at DC 20. If failed, that character will be Surprised as the fight starts.

The best approach is to get up close to a Mimic before it can use it's lash attack, which can fling someone to a swift end down a chasm in the case of the Mimics in Grymforge. It is also wise to keep extra weapons on hand in case a character has theirs eaten from their bite attack or relying on your companions to kill the mimic to retrieve it from it's corpse.

Because of their low Intelligence, Wisdom and Charisma they are vulnerable to spells involving such Saving Throws.

They are also immune to being knocked Prone.

Drops

External Links