Rage Queller: Difference between revisions

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| image = Aberration_Rage_Queller.png
| image = Aberration_Rage_Queller.png
| race = Aberration
| race = Aberration
| titles = Countermeasure: Barbarian
| title = Countermeasure: Barbarian
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| level = 12
| level = 12
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| str save prof = yes
| str save prof = yes
| con save prof = yes
| con save prof = yes
| resistances = Fire
| resistances = Fire resistance full
| conditions = Fire Shield: Chill, Brutal Critical,
| conditions = Fire Shield: Chill
| passives = Brutal Critical, Charm, Danger Sense, Extra Attack, Fast Movement, Feral Instinct, Opportunity Attack, Relentless Rage, Unarmoured Defence (Barbarian)
| passives = Brutal Critical, Charm, Danger Sense, Extra Attack, Fast Movement, Feral Instinct, Opportunity Attack, Relentless Rage, Unarmoured Defence (Barbarian)
}}
}}
'''Rage Queller''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[barbarian]] is present in the party.
'''Rage Queller''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the party sides with [[the Emperor]]. It will appear if a [[Barbarian]] is present in the party.


==Combat==
==Combat==

Latest revision as of 23:32, 23 June 2024

Rage Queller is a hostile Countermeasure Aberration in Baldur's Gate 3 which may appear during the final battle Atop the Netherbrain if the party sides with the Emperor. It will appear if a Barbarian is present in the party.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe +2
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Staggering Smite.webp
Normal weapon damage
+
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic damage

Possibly Stagger Stagger your target. It can't take reactions and is more likely to miss.
WIS Save
 Range: Normal weapon range
Calm Emotions.webp

Humanoids can't be Charmed Charmed, Frightened Frightened, or become enraged.
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)

Loot[edit | edit source]