Vengeful Soul: Difference between revisions

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== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Dreadful Glare|image name=Blindness.webp
{{Feature box|Dreadful Glare}}
|* Target must pass a {{Saving Throw|Wisdom}} or become {{cond|Frightened}}.
}}


{{Feature box|name=Withering Touch|image name=Inflict Wounds.webp
{{Feature box|Withering Touch}}
|* Melee attack which deals {{DamageText|4d8 + 3|Necrotic}} damage.
}}




[[Category:Undead]]
[[Category:Undead]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 07:45, 29 April 2024

Vengeful Souls are an Undead ghost creature found in Jannath Estate. They reveal themselves after the candelabra they inhabit is destroyed.

Overview

Vengeful souls will initially be inhabiting the golden candelabra around the estate. These have 10 Hit Points, and the conditions Burning (Condition) and Haunting Aura (Condition). They also have several immunities.

Being in the area near the candelabra will inflict the condition Phantasmal Force (Condition), causing 1d6 Psychic per turn.

They are one of two ghosts with the ability to possess objects, the other being the Tormented Soul.

Attacks and abilities

Blindness.webp

Affix a target with your baleful gaze to Frighten it.
WIS Save
 Range: 18 m /  ft
Inflict Wounds.webp
D8 Necrotic.png 4d8 + 3 (7~35) Damage TypesNecrotic damage

Touch a nearby creature and pour your fetid magic through its very soul.
 Melee: 1.5 m / 5  ft