Ad placeholder
Kar'niss: Difference between revisions
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 133: | Line 133: | ||
{{FRWiki|Kar'niss|long}} | {{FRWiki|Kar'niss|long}} | ||
{{NavShadowCursedLands}}{{Inflicts|Spindleweb Fanaticism | {{NavShadowCursedLands}}{{Inflicts|Spindleweb Fanaticism}} | ||
[[Category: Bosses]] | [[Category: Bosses]] | ||
[[Category: Drow]] | [[Category: Drow]] |
Revision as of 19:04, 13 May 2024
Kar'niss | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 6 | |||||||||||||
Role | Moonlantern bearer | ||||||||||||
Voiced by | Joshua B. Sklar | ||||||||||||
Information | |||||||||||||
Title | Light of the Absolute | ||||||||||||
Race | Drow | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Monstrosity | ||||||||||||
Armour Class | 19 | ||||||||||||
Hit points |
| ||||||||||||
Weight | 150 kg (300 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +3 | ||||||||||||
Saving throws |
| ||||||||||||
Conditions | |||||||||||||
| Entity and nearby allies deal an additional 1d6Psychic, as long as it isn't incapacitated. Movement speed increased by 3m/10ft. | ||||||||||||
Features | |||||||||||||
| Deal an additional 1d4Poison against targets | ||||||||||||
| Can wield two non-heavy weapons even if they aren't light. | ||||||||||||
| +5 bonus to initiative and can't be | ||||||||||||
| Advantage on Saving Throws against being or | ||||||||||||
| Can see in the dark up to 12m/30ft. | ||||||||||||
| The number needed to roll a Critical Hit when attacking is reduced by 1 | ||||||||||||
| Can Multiattack if its target has fewer than all of its hit points | ||||||||||||
| Automatically attack an enemy moving out of reach | ||||||||||||
| While in Sunlight, gain Disadvantage on Attack Rolls and Perception Checks that rely on sight | ||||||||||||
| Isn't slowed down by web surfaces, and can't be by them | ||||||||||||
Tactician | Deal an additional 2d6Slashing to targets below 50% of their maximum hit points | ||||||||||||
Honour | Once per round when a Spindleweb Fanatic is killed, Kar'niss can use a Legendary Action to possibly deal 6d10Psychic and silence the attacker. |
Kar'niss is a Drider in service of the Absolute, whom he serves after being cast out by Lolth, the Queen of Spiders. He's a key character involved in the questline Seek Protection from the Shadow Curse, since he carries a Moonlantern that traps the pixie Dolly Dolly Dolly. He believes that anyone who perishes to the makes it stronger.
Can be spoken to in death with the
spell.Encounters
Kar'niss may be first encountered in two different ways. While entering the Shadow-Cursed Lands from Rosymorn Monastery Trail, a group of Absolute followers will be waiting for Minthara to arrive and summon the guide. The player can use the Spider's Lyre to summon Kar'niss, then follow the convoy to Moonrise Towers.
Otherwise, if the party reaches the Shadow-Cursed Lands through Grymforge, they may encounter Kar'niss' caravan mid-transit - either alongside a group of Harpers to ambush them and claim the lantern as part of a quest given by Jaheira at Last Light Inn, or alone if they explore the Shadow-Cursed Lands and come across the checkpoint without interacting with the Harpers first. The Harper ambush will also be encountered if the party followed the caravan from the start. In each of these scenarios, the party may choose to follow the convoy to Moonrise, kill Kar'niss and his followers to take his lantern, or convince him through dialogue to relinquish it and walk away to his death.
If Kar'niss and his convoy are convinced to leave without the Moonlantern during the ambush in Seek Protection from the Shadow Curse, they can later be encountered as in Reithwin Town, south of the statue of Ketheric Thorm outside the Sharran Sanctuary and north of the bridge to Moonrise Towers. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as if attacked. He will be joined by several Shadows, undead Harpers, undead prisoners, etc. thus making the fight unnecessarily difficult.
If Kar'niss survives the road to Moonrise, he will run up the tower to seek the Absolute's blessing on the rooftop, where he can be encountered one final time as he fights alongside Ketheric when the party storms the tower at the end of Act 2.
Attacks and abilities
Spells Known
Tactician Only
Related quests
Notable loot
Speak with Dead
Kar'niss can be spoken to with Speak with Dead.
Player: Who are you?
- Kar'niss: Erased... forgotten... we are... drider...
Player: What happened to you?
- Kar'niss: Lolth... cast out... Absolute... saved...
Player: Who killed you?
- Kar'niss: Traitor... heretic...
Player: Where are you from?
- Kar'niss: Moonrise...
Player: What were you doing?
- Kar'niss: Shepherding... the faithful... carrying... our Lady's light...
Player: You walk the shadows safely. How?
- Kar'niss: Lantern... our Lady's light...
Player: How did you trap that pixie in the lantern?
- Kar'niss: Always... many voices... her... the LOUDEST...
Player: How did the shadow curse come to be?
- Narrator: *The corpse remains silent. It does not know.*
Gallery
External links
Kar'niss on the Forgotten Realms Wiki