Oathless Wretch: Difference between revisions

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| passives = Divine Health, Extra Attack, Improved Divine Smite, Opportunity Attack
| passives = Divine Health, Extra Attack, Improved Divine Smite, Opportunity Attack
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'''Oathless Wretch''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[paladin]] is present in the party.
'''Oathless Wretch''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Paladin]] is present in the party.


== Attacks and abilities ==  
==Combat==
===Attacks and abilities===  
{{Feature box|Main Hand Attack|item=Longsword +2}}
{{Feature box|Main Hand Attack|item=Longsword +2}}



Latest revision as of 00:53, 24 June 2024

Oathless Wretch is a hostile Countermeasure Aberration in Baldur's Gate 3 which may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Paladin is present in the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Divine Smite.webp
Normal weapon damage
+
D8 Radiant.png 2d8 (2~16) Damage TypesRadiant damage

Your weapon deals an additional 2d8Damage TypesRadiantDRS damage, increased by 1d8Damage TypesRadiant damage when attacking Fiends or Undead.
 Range: Normal weapon range
Thunderous Smite.webp
Normal weapon damage
+
D6 Thunder.png 2d6 (2~12) Damage TypesThunder damage

Your weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.
STR Save
 Range: Normal weapon range
Heat Metal.webp
D8 Fire.png 2d8 (2~16) Damage TypesFire damage

Cause a metal weapon or armour to glow red-hot and force the wearer to let go or receive Disadvantage Icon.png Disadvantage on Attack rolls and Ability Checks.
CON Save
 Range: 18 m / 60 ft

Loot[edit | edit source]