Ad placeholder

Stalker Svignee: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(added loot and known attacks)
(Added portrait)
(12 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{CharacterInfo
{{Infobox creature
|title        = Death Knight
| name = Stalker Svignee
|name         = Stalker Svignee
| image = <gallery>
|file        = Stalker Swignee Model.png
Stalker Swignee Model.png|Model
|STR          = 20
Portrait Stalker Svignee.png|Portrait
|DEX          = 11
</gallery>
|CON          = 20
| imagesize = 0.6
|INT          = 12
| race = [[Death Knight]]
|WIS          = 16
| size = Medium
|CHA          = 18
| type = Undead
|str save    = y
| initiative =+0
|dex save    =  
| prof bonus = +4
|con save    = y
| ac = 20
|int save    =  
| e hp = 162
|wis save    = y
| hp = 238
|cha save    =  
| t hp = 309
|level       = 12
| movement m = 9
|race        = Death knight
| weight kg = 80
|type        = Undead
| level = 12
|HP          = 238, 309{{Tactician}}
| str = 20
|AC          = 20
| dex = 11
|speed        = 9m / 30ft
| con = 20
|size        = Medium
| int = 12
|weight      = 80kg / 177lbs
| wis = 16
|proficiency  =  
| cha = 18
|initiative  =  
| str save prof = y
|conditions   =  
| con save prof = y
|passive      = {{PAS|Opportunity Attack}}
| wis save prof = y
{{PAS|Darkvision}}
| resistances = Necrotic immunity, Poison immunity
{{PAS|Improved Extra Attack}}
 
{{PAS|Magic Resistance}}
| conditions = Marshal Undead
{{PAS|Parry}}
 
{{PAS|Revenant's Ire}}
| passives = Opportunity Attack, Darkvision, Improved Extra Attack, Magic Resistance, Parry, Revenant's Ire, Riposte (passive feature)
{{PAS|Riposte}}
|bludgeoning  =
|piercing    =
|slashing    =
|acid        =
|cold        =
|fire        =
|force        =
|lightning    =
|necrotic    = immune
|poison      = immune
|psychic      =
|radiant      =
|thunder      =
|magic        =
|class        =
|background  =
|location    = [[The High Hall|Upper City Sewers]]
|faction      =
|family      =
|allies      =
|enemies      =
|exp          =
|va          =
|alt-name    = Model
|alt-file    =
}}
}}
'''Stalker Svignee''' is [[Death knight]] NPC who appears in [[The High Hall|Upper City Sewers]]. He is always hostile on sight.
'''Stalker Svignee''' is a [[Death Knight]] NPC that appears in [[The High Hall|Upper City Sewers]].  
 
== Involvement ==
Stalker Svignee is always hostile on sight. Defeating it allows the party to obtain a valuable {{SmRarityItem|Potion of Angelic Slumber}}.
 
==Combat==
=== Attacks and abilities ===
{{feature box|Staggering Smite}}
{{feature box|Hellfire Orb}}
{{feature box|Searing Smite}}
{{feature box|Compelled Duel}}


== Attacks and Abilities ==
=== Loot ===
* {{SAI|Staggering Smite}}
*{{MdRarityItem|Potion of Angelic Slumber}}
* {{SAI|Hellfire Orb}}
*{{MdRarityItem|Plate Armour}}
* {{SAI|Searing Smite}}
*{{MdRarityItem|Longsword}}
* {{SAI|Compelled Duel}}
*{{MdRarityItem|Wooden Shield}}
*{{MdRarityItem|Helmet}}


== Loot ==
{{Creatures}}
*{{RarityItem|Potion of Angelic Slumber}}
[[Category: Creatures]]
*{{RarityItem|Plate Armour}}
[[Category:Characters in Act Three]]
*{{RarityItem|Longsword}}
[[Category:Undead]]
*{{RarityItem|Wooden Shield}}
[[Category:Characters in the Upper City]]
*{{RarityItem|Helmet}}

Revision as of 18:12, 22 July 2024

Stalker Svignee is a Death Knight NPC that appears in Upper City Sewers.

Involvement

Stalker Svignee is always hostile on sight. Defeating it allows the party to obtain a valuable Potion of Angelic Slumber.

Combat

Attacks and abilities

Staggering Smite.webp
Staggering Smite Staggering Smite ()
Normal weapon damage
+
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic
Possibly Stagger Stagger your target. It can't take reactions and is more likely to miss.
WIS Save
 Range: Normal weapon range
Fireball.webp
Hellfire Orb Hellfire Orb ()
D6 Fire.png 20d6 (20~120) Damage TypesFire

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.

Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Searing Smite.webp
Searing Smite Searing Smite ()
Normal weapon damage
+
D6 Fire.png 1d6 (1~6) Damage TypesFire
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.
 Range: Normal weapon range
Compelled Duel.webp
Compelled Duel Compelled Duel ()
Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft

Loot