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{{Infobox character
{{Infobox creature
| name = Three
| name = Three
| image = Three Goblin.PNG
| image = <gallery>
 
Three Goblin.PNG|In-game
Portrait Three.png|Portrait
</gallery>
| hometown = [[Goblin Camp]]
| faction = [[Cult of the Absolute]]
| race = [[Goblin]]
| race = [[Goblin]]
| level = 1
| level = 1


| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = [[Humanoid]]
| armour_class = 15
| ac = 15
| hit_points = 6
| e hp = 4
| hit_points_tactician = 7
| hp = 6
| movement_speed_meters = 7.5
| t hp = 7
| movement_speed_feet = 25
| movement m = 7.5
| weight_kg = 10
| weight kg = 10
| weight_lb = 20
| hiddenlevel = 1
| initiative = 2
| str = 6
| str = 6
| dex = 14
| dex = 14
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| cha = 8
| cha = 8


| feature1_name = Darkvision
| passives = Darkvision, Opportunity Attack
| feature1_description = Can see in the dark up to 12m.
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
| feature3_mode = Tactician
}}
}}
}}
'''Three''' is a [[goblin]] child [[NPC]] from [[Act One]]. They can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.
'''Three''' is a [[goblin]] child [[NPC]] from [[Act One]].  
 
== Involvement==
== Attacks and abilities ==
Three can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.
{{TooltipBox|Nimble Escape|Retreat safely: moving won't provoke [[Opportunity Attacks]].
 
{{Action|bonus}}
 
{{Duration|1}}


Gains {{Cond|Disengage}}.|image=Disengage.webp}}
== Combat ==
=== Attacks and abilities ===
{{Feature box|Nimble Escape}}
{{Feature box|Throw}}


== Notes ==
== Notes ==
* In combat, if [[One]] or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the [[Shattered Sanctum]]. However, this will not turn the entire Goblin Camp hostile.
* In combat, if [[One]] or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the [[Shattered Sanctum]]. However, this will not turn the entire Goblin Camp hostile.
* If the party has an animal with them, such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with {{SAI|Perform}} or a similar action.
* If the party has an animal with them, such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with {{SAI|Perform}} or a similar action.
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
{{NavGoblinCamp}}
 
== External links ==
* {{FRWiki|Three|long}}
 
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Children]]

Latest revision as of 08:07, 27 August 2024

Three is a goblin child NPC from Act One.

Involvement[edit | edit source]

Three can be found in the Worg Pens within the Goblin Camp, eagerly pelting a Cave Bear with rocks.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Throw.webp
Throw Throw ()
Normal weapon damage
Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notes[edit | edit source]

  • In combat, if One or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the Shattered Sanctum. However, this will not turn the entire Goblin Camp hostile.
  • If the party has an animal with them, such as a Ranger's Companion Ranger's Companion, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.

External links[edit | edit source]