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Za'krug: Difference between revisions

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{{PageSeo
{{PageSeo
| title = Za'Krug
| description = Za'krug is a Goblin NPC in Baldur's Gate 3. He is the goblin boss leading the attack of the Druid Grove at the start of Act One.
| description = Za'Krug is a Goblin NPC in Baldur's Gate 3. He is the goblin boss leading the attack of the Druid Grove at the start of Act One.
| image = Za'krug.png
| image = Za'krug.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Za'krug
| name = Za'krug
| image = Za'krug.png
| image = <gallery>
Za'krug.png|In-game
Portrait Za'krug.png|Portrait
</gallery>
| va = Adam Rhys Dee
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| race = [[Goblin]]
| race = [[Goblin]]
| titles = Goblin Boss
| title = Goblin Boss
| level = 3
| level = 3
| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = [[Humanoid]]
| armour_class = 16
| ac = 16
| hit_points = 21
| e hp = 14
| hit_points_tactician = 27
| hp = 21
| movement_speed_meters = 9
| t hp = 27
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 35
| weight kg = 35
| weight_lb = 70
| hiddenlevel = 3
| str = 12
| str = 12
| dex = 14
| dex = 14
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| cha = 10
| cha = 10


| feature1_name = Absolute's Bane
| passives = Absolute's Bane, Darkvision, Opportunity Attack, Crude Frenzy
| feature1_description = Weapon attacks possibly inflict -1d4 to the target's Attack rolls and Saving throws.
| feature1_item = Gloves of Power
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Crude Frenzy
| feature4_description = Make a free attack after a Main Hand Attack with disadvantage on its attack roll.
}}
}}
}}
'''Za'krug''' is the [[goblin]] boss leading the attack on the [[Druid Grove]] at the start of [[Act One]]. When the party approaches the Druid Grove for the first time, a cutscene will begin after which Za'krug is immediately hostile.
'''Za'krug''' is the [[goblin]] boss leading the attack on the [[Druid Grove]] at the start of [[Act One]].  
 
{{DiQ|Scouts - get to the high ground. Raiders - charge the bastards!|Za'krug}}
== Attacks and abilities ==
 
=== Main Hand Attack - Goblin Scimitar ===
{{Action}}
 
{{Attack Roll}}: +5
{{DamageInfo|count=1|die=6|plus=2|type=Slashing}}
 
=== Reckless Warcry ===
{{Action|Bonus}}
 
Increase your [[Strength]] by 3, at the cost of decreasing your [[Armour Class]] by 1.


{{Range|m=15|ft=49}} Radius
== Involvement ==
When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of goblins attack [[Aradin Beno|Aradin]], [[Barth]], and [[Remira]] outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile.


{{Recharge|Short Rest}}
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item= Goblin Scimitar}}
{{Feature box|Reckless Warcry}}


==Notable loot==
=== Notable loot ===
* {{MdRarityItem|Gloves of Power}}
* {{MdRarityItem|Gloves of Power}}



Revision as of 18:28, 19 September 2024

Za'krug is the goblin boss leading the attack on the Druid Grove at the start of Act One.

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Scouts - get to the high ground. Raiders - charge the bastards!
Za'krug

Involvement

When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of goblins attack Aradin, Barth, and Remira outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Notable loot

Gallery

Notes

External links