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One: Difference between revisions

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{{Infobox character
{{Infobox creature
| name = One
| name = One
| race = [[Goblin]]
| race = [[Goblin]]
| image = One Goblin.PNG
| hometown = [[Goblin Camp]]
 
| faction = [[Cult of the Absolute]]
| image = <gallery>
One Goblin.PNG|In-game
Portrait One.png|Portrait
</gallery>
| level = 1
| level = 1
 
| size = [[Small]]
| modules =
| type = [[Humanoid]]
{{Infobox statistics
| ac = 15
| child = yes
| e hp = 4
| size = Small
| hp = 6
| type = Humanoid
| t hp = 7
| armour_class = 15
| movement m = 7.5
| hit_points = 6
| weight kg = 10
| hit_points_tactician = 7
| movement_speed_meters = 7.5
| movement_speed_feet = 25
| weight_kg = 10
| weight_lb = 20
| hiddenlevel = 1
| str = 6
| str = 6
| dex = 14
| dex = 14
Line 25: Line 23:
| wis = 6
| wis = 6
| cha = 8
| cha = 8
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}
'''One''' is a [[goblin]] child in [[Act One]].


| feature1_name = Darkvision
== Involvement ==
| feature1_description = Can see in the dark up to 12m.
=== Act One ===
| feature2_name = Opportunity Attack
One can be found in the [[Worg Pens]] of the [[Shattered Sanctum]], eagerly pelting at a [[Halsin|Cave Bear]] with rocks.
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
| feature3_mode = Tactician
}} }}
'''One''' is a [[goblin]] child [[NPC]] from [[Act One]]. They can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.


== Attacks and abilities ==
== Combat ==
{{TooltipBox|Nimble Escape|Retreat safely: moving won't provoke [[Opportunity Attacks]].
=== Attacks and abilities ===
{{Feature box|Nimble Escape}}
{{Feature box|Throw}}


{{Action|bonus}}
== Notes ==
 
{{notebegin}}
{{Duration|1}}
* In combat, if One or [[Three]] are able to flee through the Worg Pen's exit, reinforcements will enter the area. However, this does not cause the entire Goblin Camp to become hostile.
 
* If the party have an animal with them such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the cave bear's cage with {{SAI|Perform}} or a similar action.
Gains {{Cond|Disengage}}.|image=Disengage.webp}}
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
{{noteend}}


== Notes ==
== External links ==
* {{FRWiki|One|long}}


* In combat, if One or [[Three]] are able to make it to the Worg Pen's exit, reinforcements will enter from the [[Shattered Sanctum]]. However, this will not turn the entire Goblin Camp hostile.
{{Goblin Camp}}
* If the party has an animal with them, such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with {{SAI|Perform}} or a similar action.
[[Category:Humanoids]]
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
[[Category:Goblins]]
{{NavGoblinCamp}}
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Children]]

Latest revision as of 07:15, 21 November 2024

One is a goblin child in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

One can be found in the Worg Pens of the Shattered Sanctum, eagerly pelting at a Cave Bear with rocks.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Throw.webp
Throw Throw ()
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notes[edit | edit source]

  • In combat, if One or Three are able to flee through the Worg Pen's exit, reinforcements will enter the area. However, this does not cause the entire Goblin Camp to become hostile.
  • If the party have an animal with them such as a Ranger's Companion Ranger's Companion, One and Three will chuck rocks at it. This can be facilitated by luring them away from the cave bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.

External links[edit | edit source]