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Fishbait Arno: Difference between revisions

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Portrait Arno.png|Portrait
Portrait Arno.png|Portrait
</gallery>
</gallery>
| identity = Male
| race = [[Gnome]]
| race = [[Gnome]]
| size = Medium
| subrace = [[Rock Gnome]]
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| level = 11
| level = 11
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| t hp = 98
| t hp = 98
| movement m = 7.5
| movement m = 7.5
| xp = 320
| weight kg = 75
| weight kg = 75
| str = 11
| str = 11
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| dex save prof = yes
| dex save prof = yes
| passives = Darkvision, Evasion, Fast Hands, Gnome Cunning, Opportunity Attack, Reliable Talent, Shortened Stride, Uncanny Dodge
| passives = Darkvision, Evasion, Fast Hands, Gnome Cunning, Opportunity Attack, Reliable Talent, Shortened Stride, Uncanny Dodge
| athletics = 0
| acrobatics = 3
| perception = 0
}}
}}
'''Fishbait Arno''' is a [[gnome]] member of the [[Zhentarim]] that can be found in the [[Guildhall]], during [[Act Three]].  
'''Fishbait Arno''' is a [[gnome]] member of the [[Zhentarim]] that can be found in the [[Guildhall]], during [[Act Three]].  


== Involvement ==
== Involvement ==
Arno can be found in the [[Guildhall]]. When [[Roah|Roah Moonglow]], [[Friol|Boss Friol]], or [[Trinoda]] attempts to take over the Guildhall, Arno will join the fight alongside his Zhentarim allies against the Guild. Siding against the Zhentarim will end in Arno's demise, or in his disappearance if he's knocked out.
Arno can be found in the [[Guildhall]]. When {{CharLink|Roah Moonglow}}, {{CharLink|Boss Friol}}, or {{CharLink|Trinoda}} attempts to take over the Guildhall, Arno joins the fight alongside his Zhentarim allies against the Guild. Siding against the Zhentarim ends in Arno's demise, or in his disappearance if he is knocked out.


Arno can be summoned with {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Black Fist Enforcers}}, if the party completed [[Aid the Underduke]] and sided with the [[Zhentarim]].
Arno can be summoned with {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Black Fist Enforcers}}, if the party completed {{Quest|Aid the Underduke}} and sided with the [[Zhentarim]].


==Combat==
==Combat==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Rapier}}
{{Feature box|Sneak Attack (Melee)|item=Rapier}}
{{Feature box|Cunning Action: Dash}}
{{Feature box|Cunning Action: Dash}}
{{Feature box|Flourish|item=Rapier +1}}
{{Feature box|Main Hand Attack|item=Rapier +1}}
{{Feature box|Piercing Strike|item=Rapier +1}}
{{Feature box|Sneak Attack (Melee)|item=Rapier +1}}
{{Feature box|Weakening Strike|item=Rapier +1}}


== Loot ==
== Loot ==
* {{MdRarityItem|Rapier}}
* {{MdRarityItem|Leather Armour}}
* {{MdRarityItem|Leather Armour}}
* {{MdRarityItem|Malice}}
* {{MdRarityItem|Malice}}
* {{MdRarityItem|Rapier +1}}


== Related quests ==
== Related quests ==
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{{Undercity}}
{{Undercity}}
[[Category:Gnomes]]
[[Category:Gnomes]]
[[Category:Rock Gnomes]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 12:58, 18 January 2025

Fishbait Arno is a gnome member of the Zhentarim that can be found in the Guildhall, during Act Three.

Involvement[edit | edit source]

Arno can be found in the Guildhall. When Roah Moonglow Roah Moonglow, Boss Friol Boss Friol, or Trinoda Trinoda attempts to take over the Guildhall, Arno joins the fight alongside his Zhentarim allies against the Guild. Siding against the Zhentarim ends in Arno's demise, or in his disappearance if he is knocked out.

Arno can be summoned with Gather Your Allies Gather Your Allies variant Black Fist Enforcers Black Fist Enforcers, if the party completed Aid the Underduke Aid the Underduke and sided with the Zhentarim.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Dash Bonus Action.webp
Cunning Action: Dash Cunning Action: Dash ()
Cover more distance this turn: double your movement speed.
 Range: Self
Flourish.webp
Flourish Flourish ()   –  Rapier +1
D4 Physical.png 1d4 (1~4) Damage TypesBludgeoning

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Rapier +1
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Rapier +1
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Rapier +1
Normal weapon damage +
D6 Physical.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Weakening Strike.webp
Weakening Strike Weakening Strike ()   –  Rapier +1

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Creatures without weapons can't have Weak Grip.

STR Save
 Range: Normal weapon range
Recharge: Short rest

Loot[edit | edit source]

Related quests[edit | edit source]