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Bugbear Assassin: Difference between revisions

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m (Added combat-relevant skills to infobox)
 
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| movement m = 9
| movement m = 9
| weight kg = 110
| weight kg = 110
| xp = 40
| str = 14
| str = 14
| dex = 14
| dex = 14
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| wis = 11
| wis = 11
| cha = 9
| cha = 9
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| e passives = Brute, Darkvision, Tenacity (passive feature) @ Morningstar
| athletics = 2
| athletics = 2
| acrobatics = 2
| acrobatics = 2
| perception = 0
| perception = 0
| e passives = Brute, Darkvision, Tenacity (passive feature) @ Morningstar
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| uuid = 4cb29070-a33c-4253-9f57-18d1c9a88523
| uid = S_DEN_BugbearNinja
| stats = DEN_BugbearNinja
}}  
}}  
 
'''Bugbear Assassin''' is a humanoid bugbear enemy found in [[Act One]].
'''Bugbear Assassin''' is a [[humanoid]] [[bugbear]] enemy found in [[Act One]].


== Overview ==
== Overview ==
The Bugbear Assassin has infiltrated the [[Emerald Grove]], stalking [[Nadira]] for easy prey on the high hill east of the gate. If left unchecked, the [[Tiefling]] will be killed.
=== Act One ===
The Bugbear Assassin has infiltrated the [[Emerald Grove]], stalking {{CharLink|Nadira}} for easy prey on the high hill east of the gate. If left unchecked, Nadira is killed.


== Combat ==
== Combat ==
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{{Feature box|Throw stone}}
{{Feature box|Throw stone}}


=== Notable loot ===
=== Loot ===
* {{MdRarityItem|Basic Poison}} if not used
* {{MdRarityItem|Basic Poison}} (if unused)
* {{MdRarityItem|Morningstar}}


== Tactics ==
== Tactics ==
Although the Bugbear Assassin is a lone enemy, their [[Brute]] passive can stack up significant damage on a strike, making up for their average [[Strength]]. They will also coat their [[Morningstar]] with [[Basic Poison]]. Through the Bugbear's [[Tenacity (Weapon Action)|Tenacity]] passive, the {{cond|Poisoned}} condition will always be applied.
Although the Bugbear Assassin is a lone enemy, their [[Brute]] passive can stack up significant damage on a strike, making up for their average [[Strength]]. They will also coat their {{SmRarityItem|Morningstar}} with {{SmRarityItem|Basic Poison}}. Through the Bugbear's [[Tenacity (Weapon Action)|Tenacity]] passive, the {{cond|Poisoned}} condition will always be applied.
 
Interrupting the [[Bugbear]] in the midst of killing will inflict {{Cond|Surprised}}, allowing the party a free round of actions.


== Notes ==
Interrupting the bugbear in the midst of killing will inflict {{Cond|Surprised}}, allowing the party a free round of actions.
{{notebegin}}
* The Bugbear Assassin grants 40 [[Experience|XP]] when killed.
{{noteend}}


{{Emerald Grove}}
{{Emerald Grove}}

Latest revision as of 15:26, 15 February 2025

Bugbear Assassin is a humanoid bugbear enemy found in Act One.

Overview[edit | edit source]

Act One[edit | edit source]

The Bugbear Assassin has infiltrated the Emerald Grove, stalking Nadira Nadira for easy prey on the high hill east of the gate. If left unchecked, Nadira is killed.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Generic Damage.webp
Throw Stone Throw Stone ()
Damage: 3~6

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot[edit | edit source]

Tactics[edit | edit source]

Although the Bugbear Assassin is a lone enemy, their Brute passive can stack up significant damage on a strike, making up for their average Strength. They will also coat their Morningstar with Basic Poison. Through the Bugbear's Tenacity passive, the Poisoned Poisoned condition will always be applied.

Interrupting the bugbear in the midst of killing will inflict Surprised Surprised, allowing the party a free round of actions.