Ad placeholder

Terradissia: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added uid/uuid to infobox)
 
(9 intermediate revisions by 4 users not shown)
Line 11: Line 11:
Portrait Terradissia.png|Portrait
Portrait Terradissia.png|Portrait
</gallery>
</gallery>
| race = [[High Half-Elf]]
| identity = Female
| race = [[Half-Elf]]
| subrace = [[High Half-Elf]]
| faction = [[Harpers]]
| faction = [[Harpers]]
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 11
| ac = 11
Line 20: Line 22:
| t hp = 20
| t hp = 20
| movement m = 9
| movement m = 9
| xp = 90
| weight kg = 75
| weight kg = 75
| str = 10
| str = 10
Line 30: Line 33:
| wis save prof = yes
| wis save prof = yes
| passives = Darkvision, Fey Ancestry, Opportunity Attack
| passives = Darkvision, Fey Ancestry, Opportunity Attack
| uuid = d44b6aee-7737-4961-bb2b-e7920b003107
| uid = S_HAV_HavenOutcasts_RoofWatcher_Caster
| stats = HalfElf_Caster
}}
}}
'''Harper Terradissia''' is a [[high half-elf]] [[wizard]] who is part of the [[Harpers]] in [[Act Two]]. She guards the entrance to the [[Last Light Inn]], standing atop the guard tower by the entry bridge.
'''Harper Terradissia''' is a [[high half-elf|half elven]] [[wizard]] who is part of the [[Harpers]] in [[Act Two]]. She guards the entrance to the [[Last Light Inn]], standing atop the guard tower by the entry bridge.
{{DiQ|Hah. Just look at you.|Terradissia|'s warcry}}
{{DiQ|Hah. Just look at you.|Terradissia|'s warcry}}


Line 38: Line 44:
Terradissia can be first encountered at the [[Last Light Inn]], where she guards the entrance to the sanctuary and main plaza atop a guard tower, just above [[Elifer]] and [[Darragh]].
Terradissia can be first encountered at the [[Last Light Inn]], where she guards the entrance to the sanctuary and main plaza atop a guard tower, just above [[Elifer]] and [[Darragh]].


If the party is rescued by [[Marcus Falgor|Marcus]] but exposes him as a [[True Soul]], Terradissia will join the fight against his summoned [[Crawling Claw|Crawling Claws]] while {{Cond|Stunned}}.
If {{CharLink|Marcus Falgor|Marcus}} rescued the party but is exposed by them as a [[True Soul]], Terradissia gets {{Cond|Stunned}} and joins the fight against his summoned [[Crawling Claw|Crawling Claws]].


=== Resolve the Abduction ===
=== Resolve the Abduction ===
When Marcus attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Terradissia will frequently be amongst the Harpers that will avoid being {{Cond|Impaled}}, and will either run up to fight with the [[Winged Horror|Winged Horrors]], or stay out of range of the battle. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for [[Jaheira]].
When Marcus attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Terradissia frequently is amongst the Harpers who avoid being {{Cond|Impaled}}; she then either runs up to fight the [[Winged Horror|Winged Horrors]], or stays out of range of the battle. If Isobel is not saved, Terradissia and everyone save for {{CharLink|Jaheira}} in Last Light Inn turns into a {{Cond|Shadow-Cursed Undead}}.


=== Assault Moonrise Towers ===
=== Assault Moonrise Towers ===
{{main|Infiltrate Moonrise Towers}}
{{main|Infiltrate Moonrise Towers}}


If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the [[Aylin|Nightsong]] has been freed from her cage and is headed for Moonrise, Terradissia will follow Jaheira to [[Moonrise Towers]]. However, Terradissia is killed during the fight against [[Absolute]] forces before the party can arrive. Her corpse can be found in the [[Moonrise Towers Prison]], surrounded by a [[Death Shepherd]] and a horde of [[Necromite|Necromites]].
If Isobel is saved at the Last Light Inn, and the once the {{CharLink|Aylin|Nightsong}} is freed from her cage and heads for [[Moonrise Towers]], Terradissia follows Jaheira to the Assault on Moonrise Towers. However, Terradissia is killed during the fight against [[Absolute]] forces before the party members arrive. Her corpse can be found in the [[Moonrise Towers Prison]], surrounded by a [[Death Shepherd]] and a horde of [[Necromite|Necromites]].


== Combat ==
== Combat ==
===Attacks and Abilities===
===Attacks and Abilities===
{{Feature box|Acid splash}}
{{Feature box|Magic missile}}
{{Feature box|Magic missile}}
{{Feature box|Acid splash}}
{{Feature box|Poison spray}}
{{Feature box|Poison spray}}


Line 66: Line 72:
{{Shadow-Cursed Lands}}
{{Shadow-Cursed Lands}}
[[Category:Half-Elves]]
[[Category:Half-Elves]]
[[Category:High Half-Elves]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 03:19, 23 January 2025

Harper Terradissia is a half elven wizard who is part of the Harpers in Act Two. She guards the entrance to the Last Light Inn, standing atop the guard tower by the entry bridge.

Portrait Terradissia.png
Hah. Just look at you.
Terradissia's warcry

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Terradissia can be first encountered at the Last Light Inn, where she guards the entrance to the sanctuary and main plaza atop a guard tower, just above Elifer and Darragh.

If Marcus Falgor Marcus rescued the party but is exposed by them as a True Soul, Terradissia gets Stunned Stunned and joins the fight against his summoned Crawling Claws.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Terradissia frequently is amongst the Harpers who avoid being Impaled Impaled; she then either runs up to fight the Winged Horrors, or stays out of range of the battle. If Isobel is not saved, Terradissia and everyone save for Jaheira Jaheira in Last Light Inn turns into a Shadow-Cursed Undead Shadow-Cursed Undead.

Assault Moonrise Towers[edit | edit source]

If Isobel is saved at the Last Light Inn, and the once the Aylin Nightsong is freed from her cage and heads for Moonrise Towers, Terradissia follows Jaheira to the Assault on Moonrise Towers. However, Terradissia is killed during the fight against Absolute forces before the party members arrive. Her corpse can be found in the Moonrise Towers Prison, surrounded by a Death Shepherd and a horde of Necromites.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Acid Splash.webp
Acid Splash Acid Splash ()
Damage: 1~6
D6 Acid.png
1d6Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Magic Missile.webp
Magic Missile Magic Missile (+ )
Damage: 6~15
D4 Force.pngD4 Force.pngD4 Force.png
1d4 + 1Damage TypesForce
+ 1d4 + 1Damage TypesForce
+ 1d4 + 1Damage TypesForce

Create three darts of magical force, each dealing 1d4 + 1Damage TypesForce damage to its target.

The darts always hit their target, and can each be targeted individually.

 Range: 18 m / 60 ft
Poison Spray.webp
Poison Spray Poison Spray ()
Damage: 1~12
D12 Poison.png
1d12Damage TypesPoison

Project a puff of noxious gas, dealing 1d12Damage TypesPoison to a target.

CON Save
 Range: 3 m / 10 ft

Notable loot[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]