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{{PageSeo
{{PageSeo
| description = Death Shepherd is an Undead creature in Baldur's Gate 3. It is found in the Rosymorn Monastery.  
| description = Death Shepherd is an Undead creature in Baldur's Gate 3.
| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
}}
}}
{{CharacterInfo
{{Infobox creature
|title = Death Shepherd
| name = Death Shepherd
|name = Death Shepherd
| image = <gallery>
|image=[[File:Death Shepherd Model.png|350px]]
Death Shepherd Model.png|Model
|STR=14
Portrait Death Shepherd.png|Portrait
|DEX=12
</gallery>
|CON=14
| race = [[Skeleton]]
|INT=10
| level = 6
|WIS=14
| size = [[Medium]]
|CHA=5
| type = [[Undead]]
|level=6
| e hp = 29
|race=Skeleton
| hp = 42
|type=Undead
| t hp = 54
|HP=42
| ac = 16
|AC=16
| movement m = 9
|speed=9m / 30ft
| weight kg = 80
|size=Large
| str = 14
|weight=80kg
| dex = 12
|proficiency=3
| con = 14
|initiative=+1
| int = 10
|subclass =  
| wis = 14
|location = [[Rosymorn Monastery]], [[Mind Flayer Colony]]
| cha = 5
|allies =[[Undead]]
| xp = 50
|piercing = Double
| athletics = 2
|slashing = Double
| acrobatics = 1
|bludgeoning = Double
| perception = 2
|poison = Immune
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
|passive={{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}}
| conditions = Undead Ward Aura, Necrotic Veil
 
| passives = Opportunity Attack, Silent
{{SmIconLink|Silence Icon.webp|Silent (Passive Feature)|Silent}}|exp=50}}Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near and in the [[Rosymorn Monastery]].
}}
 
'''Death Shepherd''' is an [[Undead]] creature and [[non-playable race]] in Baldur's Gate 3.
==Spells and Abilities==
===Melee===


{{Action}}
==About Death Shepherds==
{{Attack Roll}}: +3{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named {{CharLink|Garret Dortmell}} can appear in the Lower City Graveyard if the player chooses to help {{CharLink|Nina Dortmell}} resurrect him.


===No Rest for the Wicked===
== Combat ==
Level 3 Necromancy Spell.
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|No Rest for the Wicked}}
{{Feature box|Reach from Beyond}}


{{Range|m=3|ft=10}}
=== Loot ===
* {{MdRarityItem|Greatsword}}
* Grants 50 experience when killed.


*Raise a fallen undead with half of its [[Hit Points]].
===Tactics===
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* The Death Shepherd's {{SAI|No Rest for the Wicked}} can be countered by picking up the corpses of defeated undead so that they can't be revived. [[Counterspell]] is also effective.
* Death Shepherds will lose most of their resistances once the temporary hit points from {{Cond|Necrotic Veil}} are removed. However, they will still have resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage, and immunity to {{DamageType|Poison}} damage, so it may be wise to use spells of other damage types to defeat them (e.g. {{SAI|Fireball}}, {{SAI|Lightning Bolt}}).


==Conditions==
== Death shepherd characters ==
* {{CharLink|Garret Dortmell}}


{{Condition | Undead Ward Aura}}
==Gallery==
<gallery heights="300px">
Reza-abedi-reza-death-shepherd.webp|Render by Reza Abedi
</gallery>


*Permanent on Death Shepherd
== External links ==
{{Condition | Necrotic Veil}}
* {{FRWiki|Death shepherd|long}}


[[Category: Undead]]
{{Creatures}}
{{NavCreatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Skeletons]]
[[Category:Undead]]

Latest revision as of 23:16, 25 November 2024

Death Shepherd is an Undead creature and non-playable race in Baldur's Gate 3.

About Death Shepherds[edit | edit source]

Two Death Shepherds can be found leading a swarm of ghouls along the Rosymorn Monastery Trail. Another can be found in the Moonrise Towers Prison during the assault on Moonrise Towers, and a fourth appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell Nina Dortmell resurrect him.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn

Loot[edit | edit source]

Tactics[edit | edit source]

Death shepherd characters[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]