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Sharp-Eye Sluck is a Goblin Sharp-Eye in the Goblin Camp in Act One. She is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Devout Wasp and Warlock Tud.
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Revision as of 17:56, 30 May 2024
Sharp-Eye Sluck | |||||||||||||
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Level 2 | |||||||||||||
Information | |||||||||||||
Title | Novice of the Absolute | ||||||||||||
Race | Goblin | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg ( lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
| +2 to STR, disadvantage on CHA and DEX checks. | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
“ | Tribe? |
„ |
— Sluck questioning the player. |
Attacks and abilities
Notes
- Despite only saying the word "Tribe" in dialogue with players, Sluck speaks in full sentences in her ambient banter with fellow goblins.