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Gnoll Hunter
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Gnoll Hunter | |||||||
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Stats | |||||||
Level 4 | |||||||
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Race | [[Gnoll|Gnoll]] | ||||||
Type | Monstrosity | ||||||
HP | 20 | ||||||
AC | 14 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 100kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +3 | ||||||
Passive features | |||||||
Character information | |||||||
Location | The Risen Road | ||||||
Allies | Gnolls | ||||||
Experience on kill | 40 | ||||||
3D Model | |||||||
Gnoll Hunter are a generic Gnoll enemies found in Act One. They are a type of Monstrosity of feral hyena-like humanoids that slaughter indiscriminately in an attempt to quell the insatiable hunger their demonic creator, Yeenoghu.
Cunning and fierce trackers among the gnolls, they are the most common type of their savage kind.
Attacks and Abilities
Ranged Attack - Longbow
Attack roll: +5
1d8 + 3 (4~11) Piercing
- May use Arrow of Acid.
Multiattack (Ranged)
Attack roll: +5
1d8 + 3 (4~11) Piercing
1d8 + 3 (4~11) Piercing
1d8 + 3 (4~11) Piercing
- May only do when Frenzied through their Seething Fury ability.
Seething Fury
Let the rage build within you. Once it overflows, you'll be able to attack multiple times per turn.
Recharge: Per combat
- This will evolve into Festering Frenzy and than Frenzied, allowing the Gnoll to attack three times per turn.