Goblin Booyahg

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Revision as of 00:13, 10 June 2024 by HiddenDragon (talk | contribs) (Updated infobox and added known creatures)
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Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes. Their use of area of effect and crowd control spells make them high-priority targets in early encounters.

Goblin Booyahg are generic Goblin NPCs and enemies found throughout Act One. They are the wizards of goblinkind, though their skills and knowledge are relatively primitive compared to more learned spellcasters.

Attacks and abilities[edit | edit source]

Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
D6 Acid.png 1d6 (1~6) Damage TypesAcid damage

Throw a bubble of acid that damages each creature it hits.
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Grease Grease ()

Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX Save
 Range: 18 m / 60 ft
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage

Possibly Poisons Poisons the target.
CON Save
 Range: 18 m / 60 ft
Topple Topple ()
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Swipe at a creature to knock it Prone.
DEX Save
 Range: Normal weapon range

Known goblin booyahgs[edit | edit source]