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Niram
From bg3.wiki
Revision as of 01:34, 9 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{Infobox creature | name = Zealot Niram | faction = Cult of the Absolute | image =<gallery> Niram.png|In-game Portrait Niram.png|Portrait </gallery> | race = Human | type = Humanoid | archetype = Zealot of the Absolute | level = 8 | size = Medium | ac = 18 | e hp = 49 | hp = 70 | t hp = 91 | movement m = 9 | weight kg = 75 | str = 18 | dex = 10 | con = 16 | int = 9 | wis = 11 | cha = 16 | wis save prof = yes | cha save prof = yes | conditions = Aura of P...")
Zealot Niram is a drow Zealot of the Absolute in Moonrise Towers in Act Two. He is stationed at the western entrance to the throne room.
Combat
Attacks and Abilities
- Main Hand Attack () – Halberd
- Normal weapon damage
- Melee: 1.5 m / 5 ft
- Ranged Attack () – Shortbow
- Normal weapon damage
- Range: 18 m / 60 ft
- Branding Smite ()
- Normal weapon damage
- + 2d6 (2~12) Radiant
- This spell, unlike other Smite Spells, will work with Ranged weaponry.
- Range: Normal weapon range
- Thunderous Smite ()
- Normal weapon damage
- + 2d6 (2~12) Thunder
- Lay on Hands: Greater Healing ()
- Paladin Level x 4 hit points
- Melee: 1.5 m / 5 ft
- Lay on Hands: Lesser Healing ()
- Paladin Level x 2 hit points
- Melee: 1.5 m / 5 ft
Tactician only
- Abjure Enemy ()
Frighten an enemy. They'll be easier to hit and cannot move.
Fiends and undead have Disadvantage on this Saving Throw
Notable loot
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