Warrior Huk
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+1
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+1
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+1
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
Warrior Huk is a
goblin stationed in the
Goblin Camp in
Act One .
Involvement
Act One
Warrior Huk can be found in Dror Ragzlin's throne room in the Shattered Sanctum . As part of his entourage, Huk will join him in battle if a fight breaks out.
Combat
Attacks and abilities
Notes
Huk grants 20 XP when killed.
External links
Characters
Locations Quests