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Hope
“CURIOSITY KILLED ALL THE CATS IT WON'T BE SO KIND TO YOU„
Overview[edit | edit source]
Hope is a prisoner of the House of Hope, driven mad by the years of psychological and physical torture inflicted upon her. Despite it all, Hope remains hopeful and optimistic, a quality that has fascinated Raphael enough to keep her alive.[1]
Hope is also the sister of Korrilla and still remembers her as the caring, protective girl from their youth.
Involvement[edit | edit source]
Upon the party's arrival in the House of Hope, Hope uses a projection to greet them and offers to help them to enter undetected as long as she is freed her from her prison later. She tells the party she can be saved with the Orphic Hammer. The hammer is given to the party by Raphael if they agreed to his deal; otherwise, it can be found in the Archive. If the party did not agree to Raphael's deal, then they must first steal the hammer before they can rescue Hope.
If agreeing to free Hope, she summons Debtor's Attires onto all of them - preventing them from turning the House's residents hostile. This starts the quest .
Hope's projection appears several more times while the party explores the House. She attempts to give the party advice and if passing various dialogue checks, the party can learn more information from her. Hope appears outside the Chamber of Egress (to simply tell the party they are on the wrong side of the building) and outside the Archive to warn them about the Archivist. If passing the dialogue check here, Hope informs them, that they can deceive the Archivist by claiming to be Verillius Receptor, a High Inquisitor of Zariel.
Eventually the party can find Hope in the prison guarded by five Vengeful Imps and two Spectators. A party member must use with the Orphic Hammer to break the two red crystals keeping her trapped; upon being saved, Hope joins the party as an Attached Follower.
As the party and Hope return to the portal to the Devil's Fee, they come face to face with Raphael, who is especially angered by Hope's escape attempt and attacks the party. If defeating Raphael without Hope dying, then she rewards the player character with the Gloves of Soul Catching.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
As a Level 10 Life Domain Cleric, Hope has the following spells and class actions:
Notable Loot[edit | edit source]
Related quests[edit | edit source]
Related literature[edit | edit source]
Gallery[edit | edit source]
Notes[edit | edit source]
- Between Patches 4 and 6, Hope wore Half Plate Armour and wielded Shield (Hope), which would both drop upon her death. These were replaced with Full Plate and a regular shield in Patch 6.
- Hope can neither be healed by the restoration faucets in the Bordoir, nor can her spell slots be replenished.
References[edit | edit source]
- ↑ Hope's dialogue synopsis.