Ad placeholder

Merim

From bg3.wiki
Jump to navigation Jump to search

Merim is a human adept and True Soul of the Cult of the Absolute in Act Two. She is stationed at the stairs leading into Moonrise Towers, guarding the entrance from intruders and assisting True Soul Malik Malik in vetting new arrivals.

Involvement[edit | edit source]

Moonrise Towers[edit | edit source]

If observed approaching the main entrance to Moonrise Towers for the first time, Merim stops the party and lets Malik Malik probe at their tadpoles through the use of his own. Upon recognizing the party lead as a True Soul, Malik asks for news from the field; no matter the response, Merim notes that Z'rell Disciple Z'rell is in the audience chamber, and would want to hear from them.

If Minthara Minthara is freed from the Moonrise Towers Prison, the party can lead her out of Moonrise Towers through the main entrance. Passing by Merim and Malik results in their blocking the party's path, demanding an explanation as to why Minthara is not in her cell. If convinced the party has the authority to escort her out (or that she has been fully subjugated), they are satisfied and the party may leave peacefully;[1] otherwise conflict results.

  • [PERSUASION] She's completely loyal to me. I'll keep her in line. (DC 14)
  • [INTIMIDATION] She goes where I take her - get out of my way. (DC 14)
  • [DECEPTION] She's entirely repurposed, and has no will of her own. (DC 14)

Defending Moonrise Towers[edit | edit source]

If the Aylin Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Merim is killed during the subsequent battle. Her corpse can be found at the bottom of the stairs of the main door entering Moonrise, at X: -153 Y: -130.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Command: Flee Command: Flee (+ )
Command a creature to flee from you on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Guardian of Faith spell.webp
Guardian of Faith Guardian of Faith (+ )
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
 Range: 9 m / 30 ft
Guiding Bolt Guiding Bolt (+ )
Damage: 4~24

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Hunger of Hadar.webp
Hunger of Hadar Hunger of Hadar (+ )
Damage: 4~24
D6 Cold.pngD6 Acid.png
2d6Damage TypesCold
+ 2d6Damage TypesAcid

Creatures within this black sphere are Blinded Blinded and take damage at the end of their turn and the start of their turn.

Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage.

The area is Difficult Terrain Difficult Terrain.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Damage: 2~7

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Sacred Flame Sacred Flame ()
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft
Topple.webp
Topple Topple ()   –  Quarterstaff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX Save
 Range: Normal weapon range
Recharge: Short rest

Loot[edit | edit source]

Notes[edit | edit source]

  1. If Minthara is recruited as a companion and returns to Moonrise Towers while Ketheric Thorm Ketheric Thorm is still alive, and she is not near the player character or another tadpole-infected companion, she will (whether disguised or not) be attacked if seen by tower guards or other principal followers of the Absolute. If other party members are nearby, they may be drawn into the conflict as well. The exact range required to avoid a fight is not yet known, but if avoiding a fight is desired, it is recommended that companion Minthara remain within sight of a tadpoled chaperone while in Moonrise Towers.