Extra Attack: Difference between revisions

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[[File:Extra Attack Icon.png|frameless|right]]
{{Hatnote|See also the {{class|Warlock}} version {{SAI|Deepened Pact: Extra Attack}}}}
{{Passive feature page
| summary = '''Extra Attack''' is a passive feature that allows you to make an additional attack when making an Attack [[Action]].
| description = You can make an additional free attack after making an unarmed or weapon attack.
| image = Extra Attack.webp
| icon = Extra Attack Icon.webp
| class learns at level 5 = Barbarian, Fighter, Monk, Paladin, Ranger, {{Class|Warlock}} (with Pact of the Blade)
| class learns at level 6 = College of Swords, College of Valour
| notes =


'''Extra Attack''' is a [[Passive Features|Passive Feature]] gained by some [[Class|Classes]] (and other creatures) that allows them to attack more than once when using their [[Action]] to make an unarmed or weapon attack.
* The initial Attack needs to cost an {{SmallIcon|Action Icon.png}} [[Resources#Common Resources|Action]] for '''Extra Attack''' to trigger;
** Therefore {{SmallIcon|Bonus Action Icon.png}} [[Resources#Common Resources|Bonus Action]]s (like {{SAI|Off-Hand Attack (Melee)|Off-hand Attack}}, {{SAI|Flurry of Blows}}, [[Great Weapon Master: Bonus Attack]], [[Eldritch Knight]]'s [[War Magic]]) or {{SmallIcon|Reaction Icon.png}} [[Resources#Common Resources|Reaction]]s (like {{SAI|Opportunity Attack}} or {{SAI|Riposte}}) do not qualify.
** Any attack that uses a weapon, unarmed, or throwing attack roll can trigger, and be affected by '''Extra Attack'''. There are also some other abilities that are explicitly coded to work:{{ref|name=Extra Attack Code|This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]).}}
*** {{SAI|Commander's Strike}}{{ref|name=Extra Attack Code|}}
*** {{SAI|Bufotoxin}}{{ref|name=Extra Attack Code|}}
*** {{RarityItem|Smokepowder Arrow}}{{ref|name=Extra Attack Code|}}
** Once '''Extra Attack''' is triggered all affected attacks will glow white and the action point will be removed from their cost. Other resources like bonus actions or class resources will stay.
* Additional instances of '''Extra Attack''' do ''not'' stack; a multiclassed {{Class|Ranger}} and {{Class|Fighter}} with 5+ Levels in each will still only have 1 '''Extra Attack'''.
** {{SAI|Deepened Pact: Extra Attack}} {{em|does}} stack, but not in [[Honour mode]].
** Level 11 {{Class|Fighter}}s gain {{SAI|Improved Extra Attack|an improved version of this ability}}, allowing for 2 Extra Attacks per trigger.
* Some other [[Classes]] have their own version of '''Extra Attack''';
** Pact of the Blade or Chain {{Class|Warlock}}'s [[Deepened Pact]] at level 5.
** {{Class|Druid}}'s [[Wild Strike]] and [[Improved Wild Strike]] at Level 5 and 10.
** [[Beast Master]] {{Class|Ranger}}'s [[Bestial Fury]] at level 11.
* An attack made with the action gained from {{SAI|Action Surge}} can trigger '''Extra Attack''', regardless of difficulty.
=== Non-Honour mode ===
The notes below are changed to specifically {{em|not}} work in the [[Honour mode]] difficulty. They still work in [[Explorer]], [[Balanced]] and [[Tactician]]:
* {{Class|Warlock}}'s Pact of the Blade {{SAI|Deepened Pact: Extra Attack}} ''does'' stack with other sources.
* Sources of additional {{SmallIcon|Action Icon.png}} Actions like {{Cond|Hastened}} and {{Cond|Elixir of Bloodlust}} can ''also'' have '''Extra Attack''' apply. Only {{SAI|Action Surge}} works in honour mode.
** For example, a {{Cond|Hastened}} Level 11 {{Class|Fighter}} with {{Cond|Elixir of Bloodlust}} on [[Difficulty#Tactician|Tactician difficulty]] or below could attack 6 times, then an additional 3 times if they got a kill that round.


== Description ==


Can make an additional free attack after making an unarmed or weapon attack.


== Extra Attack Progression ==
}}
 
== References ==
{| class=wikitable style="margin-left: auto; margin-right: auto; border: none; text-align: center;"
{{reflist}}
! style="width: 280px;" | Class
{{NavGameplay}}
! style="width: 100px;" | Level
! style="width: 100px;" | Extra Attacks
|-
| ''All Classes'' || 1~4 || 0
|-
| [[Barbarian]], [[Fighter]], [[Monk]], [[Paladin]], [[Ranger]] || 5 || 1
|-
| [[Bard]] (College of Valor) || 6 ''(not in Early Access)'' || 1
|-
| [[Fighter]] || 11 ''(not in Early Access)'' || 2
|-
| [[Fighter]] || 20 ''(not in Early Access)'' || 3
|}
 
== Notes ==
 
* As of Early Access Patch 9, the [[Conditions#Hastened|Hastened]] condition allows a creature to make multiple attacks for ''both'' their base [[Action]] and their Haste [[Action]]. For example, a Hastened character with one '''Extra Attack''' can make 2 attacks per [[Action]] for a total of 4 attacks per turn.
* '''Extra Attack''' may not be used to make additional attacks outside of your turn (such as part of a [[Reaction]], like an [[Attack of Opportunity]] or [[Riposte]]).
 
[[Category:Passive Features]]

Latest revision as of 12:24, 27 April 2024

See also the Warlock version Deepened Pact: Extra Attack Deepened Pact: Extra Attack
Extra Attack.webp

Extra Attack is a passive feature that allows you to make an additional attack when making an Attack Action.

Description

You can make an additional free attack after making an unarmed or weapon attack.

How to learn

Classes:

Notes

Non-Honour mode

The notes below are changed to specifically not work in the Honour mode difficulty. They still work in Explorer, Balanced and Tactician:

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 This information can be found in the definition of ExtraAttackSpellCheck() in Game/scripts/thoth/CommonConditions.khn obtained from unpacking Game.pak. (See Modding:Unpacking_and_converting_files).