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Showing below up to 211 results in range #1 to #211.
A
- Absorb Elements
- Adhesive Whip
- Animus Screech
- Astral Knowledge
- Astral Knowledge: Charisma
- Astral Knowledge: Dexterity
- Astral Knowledge: Intelligence
- Astral Knowledge: Strength
- Astral Knowledge: Wisdom
- Augmented Shield of Thralls
- Aura of Murder (class action)
B
- Backbreaker
- Bad Omen
- Bane's Wrath
- Bardic Inspiration
- Bend Luck: Ability Check Bonus
- Bend Luck: Ability Check Penalty
- Bite (Alioramus)
- Bite (Sabre-Toothed Tiger)
- Bite (Squire)
- Blessing of the Trickster
- Blind Terror
- Blinding Ambush
- Blinding Shot
- Bloodletting
- Bloody Bonesaw
- Boar Charge
- Bolt of Celestial Light
- Brutal Leap
- Brutal Servitude
C
- Channel Divinity: Cloak of Shadows
- Charge
- Charge (Minotaur)
- Choking Wail
- Claws (Flying Ghoul)
- Claws (Ghoul)
- Claws (Meenlock)
- Combat Inspiration
- Concussive Smash
- Concussive Smash (Spiritual Weapon)
- Confusion Ray
- Control Undead
- Corpulent Rage
- Create Lava
D
- Deadly Leap
- Death Burst (Mud)
- Deathbringer's Legacy
- Defensive Protocol: Bulwark
- Divine Guardian
- Divine Sense
- Diving Strike
- Dreadful Aspect
- Dreadful Glare
E
F
G
H
I
- Icy Regurgitation
- Incise Ligaments
- Infernal Dagger
- Infiltration Expertise
- Inject Nostrum
- Inkblot
- Inquisitor's Might
- Intimidating Presence
- Invisibility (class action)
- Invisibility (Imp)
- Invisibility (Quasit)
- Invoke the Black Hand
- Ironbound Pursuit
K
L
- Lacerate
- Lacerate (Spiritual Weapon)
- Launch Protocol: Bola
- Lethal Leech
- Lightning Blast
- Lightning Breath (Ansur)
- Lunging Bite
M
- Maiming Pinch
- Maiming Strike
- Maintain Hypnotic Gaze
- Maintain Intimidating Presence
- Menacing Attack (Melee)
- Menacing Howl
- Mental Instruction
- Mind Screech
- Mist Stance
- Moan
- Moral Confinement
- Morphic Ambush
- Mud Breath
- Multiattack (Hook Horror)
- Multiattack (Owlbear)
- Multiattack (Red Dragon)
- Mummy's Lullaby
O
P
- Paralysing Critical
- Petrifying Sting
- Piercing Growl
- Piercing Shot
- Piercing Strike
- Piercing Strike (Spiritual Weapon)
- Pin Down
- Polymorph: Dire Raven
- Pommel Strike
- Pounce
- Pounce (Alioramus)
- Pounce (Dilophosaurus)
- Pounce (Hook Horror)
- Precision Attack
- Primal Stampede
- Primordial Gales
- Pseudopod Lash
Q
R
S
- Scare
- Scarlet Saturation
- Scarlet Stupor
- Scorching Strike
- Searing Blood
- See Invisibility (class action)
- Seeker Matrix
- Self Immolation
- Self-Detonation Protocol
- Sense Hidden Presence
- Shadow Arts: Darkvision
- Shadow Arts: Pass Without Trace
- Shield of Thralls
- Shred Armour
- Shredding Scales
- Shroud Self
- Shrouded in Shadow
- Slam (Ansur)
- Slam (Grym)
- Slam (Mud Elemental)
- Slam (Ogre)
- Slam (Water Elemental)
- Smouldering Touch
- Soil-Clogged Slam
- Soulbreaker
- Static Overdrive
- Stormheart Nova
- Strength Drain
- Strengthened Force Tunnel
- Symbiotic Entity
T
- Terrifying Howl
- Terror Trepan
- Third Eye: Darkvision
- Third Eye: See Invisibility
- This Won't Hurt A Bit
- Tides of Chaos
- Tiger's Bloodlust
- Topple the Big Folk
- Transmuter's Stone
- Trephination
- Trumpet of Blasting
- Tu'narath's Embrace
- Tyrannical Branding
U
V
- Vampire Bite
- Veil of the Weird
- Venomous Bite (Phase Spider Matriarch)
- Venomous Bite (Phase Spider)
- Venomous Bite (Spider Wild Shape)
- Venomous Bite (Wolf Spider Companion)
- Venomous Discharge (Addled Frog)
- Venomous Discharge (Phase Spider Matriarch)
- Venomous Discharge (Phase Spider)
- Venomous Guilt
- Venomous Regurgitation
- Volatile Cluster
W
- Weakening Strike
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Flight
- Wild Magic: Polymorph
- Wild Magic: Resilient Sphere
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Telekinesis
- Wild Magic: Teleport