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Showing below up to 50 results in range #501 to #550.

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Toggle columns: Where To Find - Type - Proficiency - AC - AC (Shields)
Name Special Where To Find Type Proficiency AC AC (Shields)
Name Special Where To Find Type Proficiency AC AC (Shields)

Act One: Inside an elegant chest in Inquisitor's Chamber, Crèche Y'llek X: 1360 Y: -657

Rings
  • Virulent Venom Virulent Venom: Point your ringed finger at a target to make it vulnerable to Poison damage, unless it is immune to Poison damage. ( Recharge: Long rest)

Act Two: Sold by Roah Moonglow in Moonrise Towers.

Rings

Act Three: An alternate reward for talking to Naaber, if the Absolute Confidence Amulet was pickpocketed from him. He is located in Carm's GarmX: 20 Y: 130 in Wyrm's Crossing

Rings

Act One: Looted from Gish Umr'a'ac in Infirmary, Crèche Y'llek.

Rings

Act Two: Sold by Barcus Wroot at the Last Light Inn if he is still alive.

Rings

Act One: Sold by Blurg in the Myconid Colony.

Rings

Act One: Looted from a Skeleton, hidden in a bush on the lower path following the river, near the broken bridge section at The Risen Road (X:58, Y:512).

Rings

Act Two: On a charred corpse X: 82 Y: -1006 in the hidden room immediately south of the entrance hall of the House of Healing Morgue.

Rings
Rings

Act Two: Hide and Seek quest reward by Oliver, House with Flowers in Shadow-Cursed Lands. Can also be obtained by knocking him out or through pick-pocketing at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player.

Rings
Rings
Rings
Heavy Armour Heavy Armour 15

Act One: Dropped by Sergeant Thrinn in Grymforge.

Rings

Act One: Sold by Derryth Bonecloak in the Myconid Colony in the Underdark.

Rings

Act One: Found inside a crate sitting in the Hidden Vault within the Druid Grove. You will need the Rune of the Wolf carried by Rath to access the vault; which you can obtain by talking to Rath after rescuing Halsin, pickpocketing him, or killing him.

Clothing 10
Medium Armour Medium Armour 13
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
Shields Shields +2

Found in a locked chest south of the Reithwin Tollhouse at X: -60 Y: -114 in the Ruined Battlefield

Shields +2

Sold by Dammon in the Druid Grove

Shields Shields +2
Medium Armour Medium Armour 15
Medium Armour Medium Armour 15

Act Three:

Light Armour Light Armour 12
  • Not accessible through normal gameplay, but can still be accessed via third party tools.
Boots

Acquired from Varsh Ko'kuu in the Hatchery of Crèche Y'llek. The player must either kill him, or persuade him to hand over the egg, by promising to take responsibility for it.

Boots

Prize reward from Akabi, the Djinni at the Circus of the Last Days in Rivington.

Boots

Looted from a skeleton on the Harper Outpost southwest of the Druid Grove X: 152 Y: 366. To reach this area, jump up two small ridges and climb a wooden ladder.

Amulets

Found in a heavy chest in the Arachnomancer's lab within the Whispering Depths X: -514 Y: -411.

Boots
Heavy Armour Heavy Armour 18

Act One: Found on a skeleton in the Whispering Depths X: -495 Y: -365.

Rings
Light Armour Light Armour 13
Amulets
  • Lightning Blast Lightning Blast: Once per Long Rest you may focus the electricity in your veins as a bonus action. Your next lightning spell or cantrip deals additional Lightning damage equal to your remaining Lightning Charges Lightning Charges. On a hit, all of your Lightning Charges are consumed.

This amulet is worn by Dhourn, one of the petrified drow to the west of the Selûnite Outpost (X:121, Y:-245).

Amulets

Located in the treasure room in the Hag's Lair underneath the Gnarled Teahouse.

Amulets

Act One: Sold by Blurg in the Myconid Colony.

Helmets

Obtained from a locked and trapped chest in Grymforge X: -695 Y: 420.

Shields Shields +2

Act One: Sold by Omeluum in the Myconid Colony after completing his quest Help Omeluum investigate the parasite.

Helmets

Act One: This ring can be found in a gilded chest in the Arcane Tower's basement. Guiding Light is required to access the basement.

Rings

Act Two: Sold by Araj Oblodra in Moonrise Towers.

Cloaks
Boots

Act Two: Can be looted from a chest X: -257 Y: -886 in the Grand Mausoleum in the Shadow-Cursed Lands.

Cloaks

Act One: Rewarded by Zevlor for helping the tiefling refugees during Save the Refugees, provided the monetary reward is accepted. The helmet is inside the Patched-Together Sack. If the reward is declined, the item can be purchased from Zevlor until the next long rest.

Helmets
  • Set the wearer's Intelligence icon.png Intelligence score to 17. The enchantment has no effect if their Intelligence score is higher without it.

Act One: Dropped by Lump the Enlightened in the Blighted Village X: 13 Y: 366.

Helmets

Act Two:

Act Three:

Helmets
Helmets

Act Two: Sold by Araj Oblodra on the main floor of Moonrise Towers.

Helmets

Looted from a chest in Reithwin Tollhouse X: -127 Y: -95.

Shields Shields +2
Shields Shields +2

Sold by Lann Tarv in Moonrise Towers.

Shields +2

Sold by Barcus Wroot in the Last Light Inn, if he is still alive.

Boots

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