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Ghoul (Animate Dead): Difference between revisions

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{{Feature box|name=Devour|image name=Generic Damage.webp
{{Feature box|name=Devour|link=Devour (Ghoul)|image name=Generic Damage.webp
|* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points.
|* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points.
{{action}}
{{action}}

Revision as of 00:05, 15 November 2023

Ghoul
Ghoul.png
Stats
Level 6

STR

16
(+3)

DEX

17
(+3)

CON

10

INT

11

WIS

10

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Ghoul
Creature Type Icon.png  Type Undead
HP Icon.png  HP 35
Creature AC Icon.png  AC 17
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 45kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +3
Passive features
Resistances
Immune to all Poison
For the non-playable Race and enemy see Ghoul.

Ghouls are an Undead creature in Baldur's Gate 3. This particular Ghoul type can be created through the level five variant of the Animate Dead Animate Dead spell, Animate Dead: Ghoul Animate Dead: Ghoul.

Spells and abilities

Generic Physical.webp
Claws Claws ()
Lash out with deadly claws and possibly Paralyse Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft
Bite.webp
Devour Devour ()
Devour a Downed Downed creature, killing it instantly.
 Melee: 1.5 m / 5  ft